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// Copyright 2013 The Flutter Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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in vec4 stroke_color; | ||
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out vec4 frag_color; | ||
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void main() { | ||
frag_color = stroke_color; | ||
} |
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Original file line number | Diff line number | Diff line change |
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// Copyright 2013 The Flutter Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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uniform FrameInfo { | ||
mat4 mvp; | ||
} frame_info; | ||
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uniform StrokeInfo { | ||
vec4 color; | ||
float size; | ||
} stroke_info; | ||
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in vec2 vertex_position; | ||
in vec2 vertex_normal; | ||
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out vec4 stroke_color; | ||
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void main() { | ||
vec2 offset = vertex_normal * vec2(stroke_info.size * 0.5); | ||
gl_Position = frame_info.mvp * vec4(vertex_position + offset, 0.0, 1.0); | ||
stroke_color = stroke_info.color; | ||
} |
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