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@dependabot dependabot bot commented on behalf of github May 26, 2022

Bumps SixLabors.ImageSharp from 1.0.4 to 2.1.2.

Release notes

Sourced from SixLabors.ImageSharp's releases.

v2.1.2

What's Changed

Full Changelog: SixLabors/ImageSharp@v2.1.1...v2.1.2

v2.1.1

What's Changed

Full Changelog: SixLabors/ImageSharp@v2.1.0...v2.1.1

v2.1.0

Advisories and Breaking Changes

Release Notes

Area:Performance

Bug

Codequality

Documentation

  • Fix documentation of HorizontalResolution and VerticalResolution properties - #1981 via @​0xced

Enhancement

Formats:Jpeg

... (truncated)

Commits
  • bbe396e Merge pull request #2126 from SixLabors/backport/issue-2123
  • 4a42893 Use tolerant comparer for .NET FX
  • f5000de Update build-and-test.yml
  • f37f2b1 Copy relevant changes from #2124
  • 3139a8a Merge pull request #2077 from SixLabors/js/decode-sanitation
  • 911d8d7 Merge branch 'main' into js/decode-sanitation
  • 923c5d2 Merge pull request #2088 from br3aker/dp/exif-string-fix
  • 9b97bb0 Merge branch 'main' into dp/exif-string-fix
  • 2ac18d8 Optimize tiff/jpeg checks
  • cde4a88 Removed invalid image from test suite
  • Additional commits viewable in compare view

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Bumps [SixLabors.ImageSharp](https://github.com/SixLabors/ImageSharp) from 1.0.4 to 2.1.2.
- [Release notes](https://github.com/SixLabors/ImageSharp/releases)
- [Commits](SixLabors/ImageSharp@v1.0.4...v2.1.2)

---
updated-dependencies:
- dependency-name: SixLabors.ImageSharp
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label May 26, 2022
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dependabot bot commented on behalf of github Jun 23, 2022

Superseded by #22.

@dependabot dependabot bot closed this Jun 23, 2022
@dependabot dependabot bot deleted the dependabot/nuget/main/SixLabors.ImageSharp-2.1.2 branch June 23, 2022 21:12
pull bot pushed a commit that referenced this pull request Jul 15, 2025
* Native: Also include *.json files in PRs (e.g. vk_swiftshader_icd.json).

* Native/SwiftShader: Update submodule to 764410d.

* Native/SwiftShader: Build for win-arm64.

* Native/SwiftShader: Update packaging paths in Silk.NET.Vulkan.SwiftShader.Native.

This was missed in dotnet#2049.

* Native/Vulkan Loader: Build for win-arm64.

Vulkan Loader has GAS-style assembly that is essential to it functioning
correctly, so to make things simple, we build on Linux using llvm-mingw.

* Native/SwiftShader: Expand on a comment in the NUKE build script.

* Native: Use absolute tool paths in aarch64-w64-mingw32.cmake.

* Native: Re-run CMake-based workflows when build/cmake/* changes are pushed.

* Native/Vulkan Loader: Remove llvm-mingw archive after extraction.

* Native/Vulkan Loader: Pass extra glob path to the win-arm64 binary.

This is needed since the default globs only include *.so on Linux.

* New binaries for SwiftShader on Darwin 23.4.0 Darwin Kernel Version 23.4.0: Fri Mar 15 00:10:50 PDT 2024; root:xnu-10063.101.17~1/RELEASE_ARM64_VMAPPLE

* Native/Vulkan Loader: Update submodule to v1.3.281.

This brings it in line with our Vulkan-Headers submodule.

* Native/Vulkan-Loader: Update submodule to 6d9e995.

This brings in a number of build system fixes that we need for win-arm64. This
commit is just prior to the update to Vulkan v1.3.282.

* Native/Vulkan Loader: Fix path to vulkan-1.dll for win-arm64.

* New binaries for SwiftShader on Microsoft Windows 10.0.20348

* Native/Vulkan Loader: Fix path to vulkan-1.dll for win-arm64, take 2.

* New binaries for Vulkan Loader on Darwin 23.4.0 Darwin Kernel Version 23.4.0: Fri Mar 15 00:10:50 PDT 2024; root:xnu-10063.101.17~1/RELEASE_ARM64_VMAPPLE

* New binaries for Vulkan Loader on Linux 6.5.0-1018-azure #19~22.04.2-Ubuntu SMP Thu Mar 21 16:45:46 UTC 2024

* New binaries for Vulkan Loader on Microsoft Windows 10.0.20348

* New binaries for SwiftShader on Linux 6.5.0-1018-azure #19~22.04.2-Ubuntu SMP Thu Mar 21 16:45:46 UTC 2024

* Native: Simplify `git add` glob for changed native binaries.

* Native: Simplify NuGet packaging projects.

* Native: Set CMAKE_ASM_COMPILER in all toolchain files.

---------

Co-authored-by: The Silk.NET Automaton <9011267+dotnet-bot@users.noreply.github.com>
pull bot pushed a commit that referenced this pull request Jul 15, 2025
* Native/CMake: Configure all binutils tools in toolchain files for good measure.

* Native/Vkd3d: Fix source repository URL to match submodule.

* Native/Vkd3d: Clean up build script and build for linux-arm and linux-arm64.

* Native: Don't install pkg-config explicitly in workflows.

It's already preinstalled.

* Native/wgpu-native: Add a clarifying comment to the workflow.

* Native/Vkd3d: Use x86_64-w64-mingw32-widl as IDL compiler.

Should avoid having to install all of Wine.

* Native/Vkd3d: Temporarily patch out the Vulkan library check in configure.ac.

* Native/Vkd3d: Perform configure.ac patching before invoking autogen.sh.

* New binaries for Vkd3d on Linux 6.5.0-1018-azure #19~22.04.2-Ubuntu SMP Thu Mar 21 16:45:46 UTC 2024

* Revert "Native/Vkd3d: Fix source repository URL to match submodule."

This reverts commit d5949f0.

---------

Co-authored-by: The Silk.NET Automaton <9011267+dotnet-bot@users.noreply.github.com>
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