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Maschine Resources #1

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vosc opened this issue Apr 3, 2014 · 5 comments
Open

Maschine Resources #1

vosc opened this issue Apr 3, 2014 · 5 comments

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@vosc
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vosc commented Apr 3, 2014

Hi,

cool that you have been working on a Maschine script! I've also done some experiments on that a while ago, but currently have no time to continue. I've uploaded the current state at https://github.com/vosc/ni-maschine. I cant remember exactly what shape it is in, some things should work, other things are in the middle of being refactored. I just wanted to let you know in case it is of any help for you scripting projects.

Best regards,
Volker

@eighteyes
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Owner

Volker,

Hey, thats really awesome. Thank you! This gives me some good stuff to work
with. The hardest part of working with the bitwig api is the lack of
examples.

Moving forward, would you want me to contribute back to your repo or move
forward with my own? From a high level view yours seems similar to
launchpad.

If I'm correct in assuming you're a developer at BitWig. I am amazed at
what you guys have done with such a small team over such a short period of
time. People use little things like VST3 support or no crop to selection
(in midi) to deny your entire effort, and that is a shame, truly, it is
their loss. Do not give their fear of change any attention (that's my job,
as a fan, to counter doubters and evangelize your platform whenever
possible), just keep doing what you're doing.

Many <3's

Be well,
Sean

On Thu, Apr 3, 2014 at 9:21 AM, Volker Schumacher
notifications@github.comwrote:

Hi,

cool that you have been working on a Maschine script! I've also done some
experiments on that a while ago, but currently have no time to continue.
I've uploaded the current state at https://github.com/vosc/ni-maschine. I
cant remember exactly what shape it is in, some things should work, other
things are in the middle of being refactored. I just wanted to let you know
in case it is of any help for you scripting projects.

Best regards,
Volker

Reply to this email directly or view it on GitHubhttps://github.com//issues/1
.

@vosc
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Author

vosc commented Apr 3, 2014

Hey Sean,

yes i'm a developer at Bitwig. Thank you so much for you kind words! That's really motivating! It's exciting to see now how people use the software, and especially in the controller scripting area i'm curious how it will be accepted.

Not everything is accessible via the API yet, but the most important stuff should be there. We want to improve the API further during the next minor releases, so if you have any wishes we would be happy to hear them.

We noticed that some users have already started getting into controller scripting, and most of them seem to host their projects here, like you for example :) That was a good motivation for us to go into the community and also upload our existing scripts here, so people can fork projects between each other and eventually contribute in the official repository. I have created a page for that yesterday (github.com/bitwig).

Regarding the Maschine script, i decided to upload that one too even though it's work in progress, just as a source of inspiration for others. Feel free to fork it or to look up examples in it, however you like, i'm happy if it can be of any help. I guess it's easiest if you simply keep working in you own repository for now. We could do a fork of it if it's in a usable state, just so that others can find it if they visit the Bitwig Github profile.

Thank you for your support!!
Volker

@eighteyes
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Owner

Thank you for your efforts. :)

What is the preferred method for giving feedback or asking questions about
the api? I've been emailing Dom frequently, I think he prefers product
questions to technical ones. :) If you want to keep it unpublished, please
email me at sean@8isc.com .

Be well,
Sean

On Thu, Apr 3, 2014 at 4:15 PM, Volker Schumacher
notifications@github.comwrote:

Hey Sean,

yes i'm a developer at Bitwig. Thank you so much for you kind words!
That's really motivating! It's exciting to see now how people use the
software, and especially in the controller scripting area i'm curious how
it will be accepted.

Not everything is accessible via the API yet, but the most important stuff
should be there. We want to improve the API further during the next minor
releases, so if you have any wishes we would be happy to hear them.

We noticed that some users have already started getting into controller
scripting, and most of them seem to host their projects here, like you for
example :) That was a good motivation for us to go into the community and
also upload our existing scripts here, so people can fork projects between
each other and eventually contribute in the official repository. I have
created a page for that yesterday (github.com/bitwig).

Regarding the Maschine script, i decided to upload that one too even
though it's work in progress, just as a source of inspiration for others.
Feel free to fork it or to look up examples in it, however you like, i'm
happy if it can be of any help. I guess it's easiest if you simply keep
working in you own repository for now. We could do a fork of it if it's in
a usable state, just so that others can find it if they visit the Bitwig
Github profile.

Thank you for your support!!
Volker

Reply to this email directly or view it on GitHubhttps://github.com//issues/1#issuecomment-39499204
.

@vosc
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Author

vosc commented Apr 3, 2014

You can write me directly if you have feedback or questions.
Dom is also fine. It true he prefers product questions, but he collects things for the developers.

Another good place is the KVR forum. I’m looking through the threads only every now and then but Doms scans it frequently. Would be actually nice if we could have sub-forums there for these topics.

We also have a Q&A system running at https://answers.bitwig.com/, not sure how much it’s used for scripting questions yet.

I’m not sure if there what community features github offers, have to explore that further.

Take care,
Volker

On 03 Apr 2014, at 23:45, Sean Canton notifications@github.com wrote:

Thank you for your efforts. :)

What is the preferred method for giving feedback or asking questions about
the api? I've been emailing Dom frequently, I think he prefers product
questions to technical ones. :) If you want to keep it unpublished, please
email me at sean@8isc.com .

Be well,
Sean

On Thu, Apr 3, 2014 at 4:15 PM, Volker Schumacher
notifications@github.comwrote:

Hey Sean,

yes i'm a developer at Bitwig. Thank you so much for you kind words!
That's really motivating! It's exciting to see now how people use the
software, and especially in the controller scripting area i'm curious how
it will be accepted.

Not everything is accessible via the API yet, but the most important stuff
should be there. We want to improve the API further during the next minor
releases, so if you have any wishes we would be happy to hear them.

We noticed that some users have already started getting into controller
scripting, and most of them seem to host their projects here, like you for
example :) That was a good motivation for us to go into the community and
also upload our existing scripts here, so people can fork projects between
each other and eventually contribute in the official repository. I have
created a page for that yesterday (github.com/bitwig).

Regarding the Maschine script, i decided to upload that one too even
though it's work in progress, just as a source of inspiration for others.
Feel free to fork it or to look up examples in it, however you like, i'm
happy if it can be of any help. I guess it's easiest if you simply keep
working in you own repository for now. We could do a fork of it if it's in
a usable state, just so that others can find it if they visit the Bitwig
Github profile.

Thank you for your support!!
Volker

Reply to this email directly or view it on GitHubhttps://github.com//issues/1#issuecomment-39499204
.


Reply to this email directly or view it on GitHub.

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@eighteyes @vosc and others