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Delay the restart of application when a status report of failure is given #25339
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blakerouse
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blakerouse:delay-restart-on-failure-report
Apr 28, 2021
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Delay the restart of application when a status report of failure is g…
blakerouse 2f89ae9
Add changelog.
blakerouse f754066
Fix test and make it configurable.
blakerouse c6977d2
Merge branch 'master' into delay-restart-on-failure-report
blakerouse 377e45e
Run mage check
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Original file line number | Diff line number | Diff line change |
---|---|---|
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@@ -5,7 +5,9 @@ | |
package process | ||
|
||
import ( | ||
"context" | ||
"fmt" | ||
"time" | ||
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||
"gopkg.in/yaml.v2" | ||
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||
|
@@ -15,6 +17,11 @@ import ( | |
"github.com/elastic/beats/v7/x-pack/elastic-agent/pkg/core/state" | ||
) | ||
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||
const ( | ||
// FailedRestartTimeout is the amount of time an Application can sit in Failed status before it is restarted. | ||
FailedRestartTimeout = 10 * time.Second | ||
) | ||
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// OnStatusChange is the handler called by the GRPC server code. | ||
// | ||
// It updates the status of the application and handles restarting the application if needed. | ||
|
@@ -35,21 +42,74 @@ func (a *Application) OnStatusChange(s *server.ApplicationState, status proto.St | |
return | ||
} | ||
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||
// kill the process | ||
if a.state.ProcessInfo != nil { | ||
_ = a.state.ProcessInfo.Process.Kill() | ||
a.state.ProcessInfo = nil | ||
} | ||
ctx := a.startContext | ||
tag := a.tag | ||
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// it was marshalled to pass into the state, so unmarshall will always succeed | ||
var cfg map[string]interface{} | ||
_ = yaml.Unmarshal([]byte(s.Config()), &cfg) | ||
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err := a.start(ctx, tag, cfg) | ||
if err != nil { | ||
a.setState(state.Crashed, fmt.Sprintf("failed to restart: %s", err), nil) | ||
// start the failed timer | ||
a.startFailedTimer(cfg) | ||
} else { | ||
a.stopFailedTimer() | ||
} | ||
} | ||
|
||
// startFailedTimer starts a timer that will restart the application if it doesn't exit failed after a period of time. | ||
// | ||
// This does not grab the appLock, that must be managed by the caller. | ||
func (a *Application) startFailedTimer(cfg map[string]interface{}) { | ||
if a.restartCanceller != nil { | ||
// already have running failed timer; just update config | ||
a.restartConfig = cfg | ||
return | ||
} | ||
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ctx, cancel := context.WithCancel(a.startContext) | ||
a.restartCanceller = cancel | ||
a.restartConfig = cfg | ||
t := time.NewTimer(FailedRestartTimeout) | ||
go func() { | ||
defer func() { | ||
a.appLock.Lock() | ||
a.restartCanceller = nil | ||
a.restartConfig = nil | ||
a.appLock.Unlock() | ||
}() | ||
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||
select { | ||
case <-ctx.Done(): | ||
return | ||
case <-t.C: | ||
a.restart(a.restartConfig) | ||
} | ||
}() | ||
} | ||
|
||
// stopFailedTimer stops the timer that would restart the application from reporting failure. | ||
// | ||
// This does not grab the appLock, that must be managed by the caller. | ||
func (a *Application) stopFailedTimer() { | ||
if a.restartCanceller == nil { | ||
return | ||
} | ||
a.restartCanceller() | ||
a.restartCanceller = nil | ||
} | ||
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// restart restarts the application | ||
func (a *Application) restart(cfg map[string]interface{}) { | ||
a.appLock.Lock() | ||
defer a.appLock.Unlock() | ||
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// kill the process | ||
if a.state.ProcessInfo != nil { | ||
_ = a.state.ProcessInfo.Process.Kill() | ||
a.state.ProcessInfo = nil | ||
} | ||
ctx := a.startContext | ||
tag := a.tag | ||
|
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err := a.start(ctx, tag, cfg) | ||
if err != nil { | ||
a.setState(state.Crashed, fmt.Sprintf("failed to restart: %s", err), nil) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Can we add here a bit more info which process (name?) failed to restart? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. That is there, that is managed inside of the |
||
} | ||
} |
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Unrelated to this PR but I don't think we should swallow the errors here.