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<html> | ||
<head> | ||
<title>quadtree-lib</title> | ||
<meta content='width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0' name='viewport' /> | ||
<script src="../quadtree.min.js"></script> | ||
<script src="../common.js"></script> | ||
<link rel="stylesheet" type="text/css" href="../common.css"></link> | ||
<link rel="stylesheet" type="text/css" href="movement.css"></link> | ||
</head> | ||
<body> | ||
<a href="https://github.com/elbywan/quadtree-lib" class="github-corner" aria-label="View source on Github"><svg width="110" height="110" viewBox="0 0 250 250" style="position: absolute; top: 0; border: 0; right: 0;" aria-hidden="true"><path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path></svg></a><style>.github-corner:hover .octo-arm{animation:octocat-wave 560ms ease-in-out}@keyframes octocat-wave{0%,100%{transform:rotate(0)}20%,60%{transform:rotate(-25deg)}40%,80%{transform:rotate(10deg)}}@media (max-width:500px){.github-corner:hover .octo-arm{animation:none}.github-corner .octo-arm{animation:octocat-wave 560ms ease-in-out}}</style> | ||
<h1>Quadtree-lib</h1> | ||
<h2>Movement demo</h2> | ||
<p class="intro"> | ||
Moving elements that change <span class="highlight">direction and color</span> when <span class="highlight">colliding</span>. | ||
</p> | ||
<div> | ||
<strong id="counter"></strong> | ||
<button class="action" onclick="demo.addElements()">Add elements</button> | ||
<button class="action" onclick="demo.init()">Reset</button> | ||
</div> | ||
<div id="canvas-container"> | ||
<canvas id="quadtree_canvas"></canvas> | ||
</div> | ||
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<script src="movement.js"></script> | ||
</body> | ||
</html> |
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/* global window, document */ | ||
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window.demo = (function() { | ||
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var canvas = document.getElementById("quadtree_canvas") | ||
var ctx = canvas.getContext("2d") | ||
var container = document.getElementById("canvas-container") | ||
var counter = document.getElementById("counter") | ||
var width = Math.min(container.clientWidth, window.innerWidth) | ||
var height = width === window.innerWidth ? window.innerWidth : container.clientHeight | ||
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var movementDemo = { | ||
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quadtreeColor: "rgba(120, 144, 156, 0.1)", | ||
eltColor: "rgba(136, 14, 79, 1)", | ||
eltNb: 50, | ||
elts: [], | ||
quadtree: null, | ||
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init: function() { | ||
canvas.width = width | ||
canvas.height = height | ||
container.style.height = height + "px" | ||
ctx.clearRect(0, 0, width, height) | ||
ctx.lineWidth = 1 | ||
this.quadtree = new window.Quadtree({ | ||
width: width, | ||
height: height | ||
}) | ||
this.elts = [] | ||
for(var i = 0; i < this.eltNb; i++) { | ||
this.elts.push(this.randomElement()) | ||
} | ||
this.quadtree.pushAll(this.elts) | ||
this.updateCanvas() | ||
this.updateCounter() | ||
}, | ||
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randomElement: function() { | ||
var squareWidth = window.randomNb(5, 20) | ||
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return { | ||
x: window.randomNb(0, width - squareWidth), | ||
y: window.randomNb(0, height - squareWidth), | ||
width: squareWidth, | ||
height: squareWidth, | ||
speed: window.randomNb(1, 5), | ||
direction: [ window.randomNb(-1, 2) || -1, window.randomNb(-1, 2) || 1 ], | ||
delay: window.randomNb(1, 3), | ||
delayIncrement: 0, | ||
color: this.eltColor | ||
} | ||
}, | ||
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addElements: function() { | ||
var elementArray = [] | ||
for(var i = 0; i < this.eltNb; i++) { | ||
var elt = this.randomElement() | ||
elementArray.push(elt) | ||
this.elts.push(elt) | ||
} | ||
this.quadtree.pushAll(elementArray) | ||
this.updateCounter() | ||
}, | ||
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updateCanvas: function() { | ||
ctx.clearRect(0, 0, width, height) | ||
var that = this | ||
this.quadtree.visit(function() { | ||
ctx.strokeStyle = that.quadtreeColor | ||
window.drawQuadtree(this, false, ctx) | ||
for(var i in this.contents) { | ||
ctx.fillStyle = this.contents[i].color | ||
window.drawSquare(this.contents[i], true, ctx) | ||
} | ||
for(var j in this.oversized) { | ||
ctx.fillStyle = this.oversized[j].color | ||
window.drawSquare(this.oversized[j], true, ctx) | ||
} | ||
}) | ||
}, | ||
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updateCounter: function() { | ||
counter.innerHTML = this.quadtree.size + " elements" | ||
}, | ||
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movementTick: function() { | ||
var that = this | ||
this.elts.forEach(function(elt) { | ||
var collisions = that.quadtree.colliding(elt) | ||
if(elt.x < 0) { | ||
if(elt.direction[0] < 0) | ||
elt.direction[0] = -elt.direction[0] | ||
elt.x = 0 | ||
} else if(elt.x + elt.width > width) { | ||
if(elt.direction[0] > 0) | ||
elt.direction[0] = -elt.direction[0] | ||
elt.x = width - elt.width | ||
} else if(elt.y < 0) { | ||
if(elt.direction[1] < 0) | ||
elt.direction[1] = -elt.direction[1] | ||
elt.y = 0 | ||
} else if(elt.y + elt.height > height) { | ||
if(elt.direction[1] > 0) | ||
elt.direction[1] = -elt.direction[1] | ||
elt.y = height - elt.height | ||
} else if(collisions.length > 0) { | ||
elt.color = window.randomColor() | ||
var collision = collisions[0] | ||
var edges = {} | ||
if(collision.x <= elt.x && collision.x + collision.width >= elt.x) { | ||
edges.left = collision.x + collision.width - elt.x | ||
} | ||
if(collision.x + collision.width >= elt.x + elt.width && collision.x <= elt.x + elt.width) { | ||
edges.right = elt.x + elt.width - collision.x | ||
} | ||
if(collision.y <= elt.y && collision.y + collision.height >= elt.y) { | ||
edges.top = collision.y + collision.height - elt.y | ||
} | ||
if(collision.y + collision.height >= elt.y + elt.height && collision.y <= elt.y + elt.height) { | ||
edges.bottom = elt.y + elt.height - collision.y | ||
} | ||
var bestEdge = null | ||
for(var key in edges) { | ||
if(!bestEdge || bestEdge[1] > edges[key]) | ||
bestEdge = [ key, edges[key] ] | ||
} | ||
if(bestEdge) { | ||
if(bestEdge[0] === "top") { | ||
if(elt.direction[1] < 0) | ||
elt.direction[1] = -elt.direction[1] | ||
// elt.y = collision.y + collision.height | ||
} else if(bestEdge[0] === "bottom") { | ||
if(elt.direction[1] > 0) | ||
elt.direction[1] = -elt.direction[1] | ||
// elt.y = collision.y - elt.height | ||
} else if(bestEdge[0] === "left") { | ||
if(elt.direction[0] < 0) | ||
elt.direction[0] = -elt.direction[0] | ||
// elt.x = collision.x + collision.width | ||
} else if(bestEdge[0] === "right") { | ||
if(elt.direction[0] > 0) | ||
elt.direction[0] = -elt.direction[0] | ||
// elt.x = collision.x - elt.width | ||
} | ||
} | ||
} | ||
}) | ||
var removedElts = [] | ||
this.elts.forEach(function(elt) { | ||
elt.delayIncrement = (elt.delayIncrement + 1) % elt.delay | ||
if(elt.delayIncrement === 0) { | ||
that.quadtree.remove(elt) | ||
removedElts.push(elt) | ||
elt.x += elt.direction[0] * elt.speed | ||
elt.y += elt.direction[1] * elt.speed | ||
} | ||
}) | ||
this.quadtree.pushAll(removedElts) | ||
} | ||
} | ||
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document.addEventListener("DOMContentLoaded", function() { | ||
movementDemo.init() | ||
}) | ||
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var renderingLoop = function() { | ||
movementDemo.movementTick() | ||
movementDemo.updateCanvas() | ||
window.requestAnimationFrame(renderingLoop) | ||
} | ||
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window.requestAnimationFrame(renderingLoop) | ||
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return movementDemo | ||
}()) |
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@@ -0,0 +1,28 @@ | ||
<html> | ||
<head> | ||
<title>quadtree-lib</title> | ||
<meta content='width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0' name='viewport' /> | ||
<script src="../quadtree.min.js"></script> | ||
<script src="../common.js"></script> | ||
<link rel="stylesheet" type="text/css" href="../common.css"></link> | ||
<link rel="stylesheet" type="text/css" href="movement.css"></link> | ||
</head> | ||
<body> | ||
<a href="https://github.com/elbywan/quadtree-lib" class="github-corner" aria-label="View source on Github"><svg width="110" height="110" viewBox="0 0 250 250" style="position: absolute; top: 0; border: 0; right: 0;" aria-hidden="true"><path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path></svg></a><style>.github-corner:hover .octo-arm{animation:octocat-wave 560ms ease-in-out}@keyframes octocat-wave{0%,100%{transform:rotate(0)}20%,60%{transform:rotate(-25deg)}40%,80%{transform:rotate(10deg)}}@media (max-width:500px){.github-corner:hover .octo-arm{animation:none}.github-corner .octo-arm{animation:octocat-wave 560ms ease-in-out}}</style> | ||
<h1>Quadtree-lib</h1> | ||
<h2>Movement demo</h2> | ||
<p class="intro"> | ||
Moving elements that change <span class="highlight">direction and color</span> when <span class="highlight">colliding</span>. | ||
</p> | ||
<div> | ||
<strong id="counter"></strong> | ||
<button class="action" onclick="demo.addElements()">Add elements</button> | ||
<button class="action" onclick="demo.init()">Reset</button> | ||
</div> | ||
<div id="canvas-container"> | ||
<canvas id="quadtree_canvas"></canvas> | ||
</div> | ||
|
||
<script src="movement.js"></script> | ||
</body> | ||
</html> |
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