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compositor: Add Wingpanel Background interface (#606)
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/* | ||
* Copyright (c) 2011-2015 Wingpanel Developers (http://launchpad.net/wingpanel) | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public | ||
* License as published by the Free Software Foundation; either | ||
* version 2 of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
* General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public | ||
* License along with this program; if not, write to the | ||
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | ||
* Boston, MA 02110-1301 USA. | ||
*/ | ||
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public enum BackgroundState { | ||
LIGHT, | ||
DARK, | ||
MAXIMIZED, | ||
TRANSLUCENT_DARK, | ||
TRANSLUCENT_LIGHT | ||
} | ||
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public class GreeterCompositor.BackgroundManager : Object { | ||
private const int MINIMIZE_DURATION = 200; | ||
private const int SNAP_DURATION = 250; | ||
private const int WALLPAPER_TRANSITION_DURATION = 150; | ||
private const int WORKSPACE_SWITCH_DURATION = 300; | ||
private const double ACUTANCE_THRESHOLD = 8; | ||
private const double STD_THRESHOLD = 45; | ||
private const double LUMINANCE_THRESHOLD = 180; | ||
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public signal void state_changed (BackgroundState state, uint animation_duration); | ||
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public int panel_height { private get; construct; } | ||
private static WindowManager wm; | ||
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private Meta.Workspace? current_workspace = null; | ||
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private BackgroundState current_state = BackgroundState.LIGHT; | ||
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private BackgroundUtils.ColorInformation? bk_color_info = null; | ||
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public BackgroundManager (WindowManager _wm, int panel_height) { | ||
wm = _wm; | ||
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Object (panel_height: panel_height); | ||
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connect_signals (); | ||
update_bk_color_info.begin ((obj, res) => { | ||
update_bk_color_info.end (res); | ||
update_current_workspace (); | ||
}); | ||
} | ||
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private void connect_signals () { | ||
unowned Meta.WorkspaceManager manager = wm.get_display ().get_workspace_manager (); | ||
manager.workspace_switched.connect (() => { | ||
update_current_workspace (); | ||
}); | ||
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wm.notify["system-background"].connect (() => { | ||
update_bk_color_info.begin ((obj, res) => { | ||
update_bk_color_info.end (res); | ||
check_for_state_change (WALLPAPER_TRANSITION_DURATION); | ||
}); | ||
}); | ||
} | ||
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private void update_current_workspace () { | ||
unowned Meta.WorkspaceManager manager = wm.get_display ().get_workspace_manager (); | ||
var workspace = manager.get_active_workspace (); | ||
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if (workspace == null) { | ||
warning ("Cannot get active workspace"); | ||
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return; | ||
} | ||
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if (current_workspace != null) { | ||
current_workspace.window_added.disconnect (on_window_added); | ||
current_workspace.window_removed.disconnect (on_window_removed); | ||
} | ||
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current_workspace = workspace; | ||
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foreach (Meta.Window window in current_workspace.list_windows ()) { | ||
if (window.is_on_primary_monitor ()) { | ||
register_window (window); | ||
} | ||
} | ||
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current_workspace.window_added.connect (on_window_added); | ||
current_workspace.window_removed.connect (on_window_removed); | ||
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check_for_state_change (WORKSPACE_SWITCH_DURATION); | ||
} | ||
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private void register_window (Meta.Window window) { | ||
window.notify["maximized-vertically"].connect (() => { | ||
check_for_state_change (SNAP_DURATION); | ||
}); | ||
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window.notify["minimized"].connect (() => { | ||
check_for_state_change (MINIMIZE_DURATION); | ||
}); | ||
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window.workspace_changed.connect (() => { | ||
check_for_state_change (WORKSPACE_SWITCH_DURATION); | ||
}); | ||
} | ||
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private void on_window_added (Meta.Window window) { | ||
register_window (window); | ||
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check_for_state_change (SNAP_DURATION); | ||
} | ||
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private void on_window_removed (Meta.Window window) { | ||
check_for_state_change (SNAP_DURATION); | ||
} | ||
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public async void update_bk_color_info () { | ||
SourceFunc callback = update_bk_color_info.callback; | ||
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var monitor = wm.get_display ().get_primary_monitor (); | ||
var monitor_geometry = wm.get_display ().get_monitor_geometry (monitor); | ||
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BackgroundUtils.get_background_color_information.begin (wm, 0, 0, monitor_geometry.width, panel_height, (obj, res) => { | ||
try { | ||
bk_color_info = BackgroundUtils.get_background_color_information.end (res); | ||
} catch (Error e) { | ||
warning (e.message); | ||
} finally { | ||
callback (); | ||
} | ||
}); | ||
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yield; | ||
} | ||
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/** | ||
* Check if Wingpanel's background state should change. | ||
* | ||
* The state is defined as follows: | ||
* - If there's a maximized window, the state should be MAXIMIZED; | ||
* - If no information about the background could be gathered, it should be TRANSLUCENT; | ||
* - If there's too much contrast or sharpness, it should be TRANSLUCENT; | ||
* - If the background is too bright, it should be DARK; | ||
* - Else it should be LIGHT. | ||
*/ | ||
private void check_for_state_change (uint animation_duration) { | ||
bool has_maximized_window = false; | ||
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foreach (Meta.Window window in current_workspace.list_windows ()) { | ||
if (window.is_on_primary_monitor ()) { | ||
if (!window.minimized && window.maximized_vertically) { | ||
has_maximized_window = true; | ||
break; | ||
} | ||
} | ||
} | ||
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BackgroundState new_state; | ||
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if (has_maximized_window) { | ||
new_state = BackgroundState.MAXIMIZED; | ||
} else if (bk_color_info == null) { | ||
new_state = BackgroundState.TRANSLUCENT_LIGHT; | ||
} else { | ||
var luminance_std = Math.sqrt (bk_color_info.luminance_variance); | ||
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bool bg_is_busy = luminance_std > STD_THRESHOLD || | ||
(bk_color_info.mean_luminance < LUMINANCE_THRESHOLD && | ||
bk_color_info.mean_luminance + 1.645 * luminance_std > LUMINANCE_THRESHOLD ) || | ||
bk_color_info.mean_acutance > ACUTANCE_THRESHOLD; | ||
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bool bg_is_dark = bk_color_info.mean_luminance > LUMINANCE_THRESHOLD; | ||
bool bg_is_busy_dark = bk_color_info.mean_luminance * 1.25 > LUMINANCE_THRESHOLD; | ||
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if (bg_is_busy && bg_is_busy_dark) { | ||
new_state = BackgroundState.TRANSLUCENT_DARK; | ||
} else if (bg_is_busy) { | ||
new_state = BackgroundState.TRANSLUCENT_LIGHT; | ||
} else if (bg_is_dark) { | ||
new_state = BackgroundState.DARK; | ||
} else { | ||
new_state = BackgroundState.LIGHT; | ||
} | ||
} | ||
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if (new_state != current_state) { | ||
state_changed (current_state = new_state, animation_duration); | ||
} | ||
} | ||
} |
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