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A quick but powerful library for monochrome graphics displays using optimized drawing routines. For a discription of all functions check out Buffer.h.

It doesn't use malloc() to allocate memory dynamically, so you have to create the memory area by yourself! Example:

#include <Buffer.h>

#define WIDTH   64
#define HEIGHT  16

uint8_t displaybuf[WIDTH * HEIGHT / 8];

Buffer buff(displaybuf,64,16);

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A graphics library for Arduino

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