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FBO Simulation example fails on Chrome 40 #29

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dy-dx opened this issue Dec 16, 2014 · 2 comments
Open

FBO Simulation example fails on Chrome 40 #29

dy-dx opened this issue Dec 16, 2014 · 2 comments

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@dy-dx
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dy-dx commented Dec 16, 2014

On Chrome 40, OSX 10.10, I get this error when viewing the FBO Simulation example:

[.WebGLRenderingContext]GL ERROR :GL_INVALID_OPERATION : glDrawElements: Source and destination textures of the draw are the same.

However, Firefox 34 & Safari 8 work fine.

@dy-dx
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dy-dx commented Dec 16, 2014

@empaempa
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Hey! That sounds reasonable but also a bit limiting on Chrome's part. If
you're looking into using FBOs, please make sure you "double buffer" so
source/destinations are two separate textures :)

On Tue Dec 16 2014 at 8:33:38 PM Chris Kim notifications@github.com wrote:

Due to this? https://code.google.com/p/chromium/issues/detail?id=421695


Reply to this email directly or view it on GitHub
#29 (comment).

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