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Fork ember-url-hash-polyfill and remove 2-second delay for our use case #1
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Original file line number | Diff line number | Diff line change |
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@@ -1,8 +1,6 @@ | ||
import { getOwner } from '@ember/application'; | ||
import { warn } from '@ember/debug'; | ||
import { isDestroyed, isDestroying, registerDestructor } from '@ember/destroyable'; | ||
import { schedule } from '@ember/runloop'; | ||
import { waitForPromise } from '@ember/test-waiters'; | ||
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import type ApplicationInstance from '@ember/application/instance'; | ||
import type { Route } from '@ember/routing'; | ||
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@@ -117,7 +115,7 @@ async function setupHashSupport(router: EmberRouter) { | |
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const CACHE = new WeakMap<ApplicationInstance, MutationObserver>(); | ||
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async function eventuallyTryScrollingTo(owner: ApplicationInstance, url?: string) { | ||
function eventuallyTryScrollingTo(owner: ApplicationInstance, url?: string) { | ||
// Prevent quick / rapid transitions from continuing to observer beyond their URL-scope | ||
CACHE.get(owner)?.disconnect(); | ||
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@@ -127,62 +125,9 @@ async function eventuallyTryScrollingTo(owner: ApplicationInstance, url?: string | |
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if (!hash) return; | ||
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await waitForPromise(uiSettled(owner)); | ||
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if (isDestroyed(owner) || isDestroying(owner)) { | ||
return; | ||
} | ||
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scrollToHash(hash); | ||
} | ||
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const TIME_SINCE_LAST_MUTATION = 500; // ms | ||
const MAX_TIMEOUT = 2000; // ms | ||
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// exported for testing | ||
export async function uiSettled(owner: ApplicationInstance) { | ||
let timeStarted = new Date().getTime(); | ||
let lastMutationAt = Infinity; | ||
let totalTimeWaited = 0; | ||
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let observer = new MutationObserver(() => { | ||
lastMutationAt = new Date().getTime(); | ||
}); | ||
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CACHE.set(owner, observer); | ||
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observer.observe(document.body, { childList: true, subtree: true }); | ||
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/** | ||
* Wait for DOM mutations to stop until MAX_TIMEOUT | ||
*/ | ||
await new Promise((resolve) => { | ||
let frame: number; | ||
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function requestTimeCheck() { | ||
if (frame) cancelAnimationFrame(frame); | ||
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if (isDestroyed(owner) || isDestroying(owner)) { | ||
return; | ||
} | ||
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frame = requestAnimationFrame(() => { | ||
totalTimeWaited = new Date().getTime() - timeStarted; | ||
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let timeSinceLastMutation = new Date().getTime() - lastMutationAt; | ||
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if (totalTimeWaited >= MAX_TIMEOUT) { | ||
return resolve(totalTimeWaited); | ||
} | ||
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if (timeSinceLastMutation >= TIME_SINCE_LAST_MUTATION) { | ||
return resolve(totalTimeWaited); | ||
} | ||
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schedule('afterRender', requestTimeCheck); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this is the actual bug here, it will always mutate DOM. |
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}); | ||
} | ||
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schedule('afterRender', requestTimeCheck); | ||
}); | ||
} |
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Does this need to be called eventually try scrolling if there is no longer a delay?
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Probably not - I was trying to minimize changes to the original project, but if people feel strongly about it, I can rename.