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Optimize sandbox performance #1045
Optimize sandbox performance #1045
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Link just the files needed to compile, link, or archive, rather than the entire directory tree. This drastically improves build times on macOS, where the sandbox is known to be slow (bazelbuild/bazel#8230).
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I this works I think it would be great improvement!
"bin/llvm-objcopy", | ||
"bin/wasm-emscripten-finalize", | ||
"bin/wasm-ld", | ||
"bin/wasm-opt", |
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What about the libraries (from the sysroot) that are used during linking? Are they handled separately?
@@ -68,12 +76,12 @@ emscripten_cc_toolchain_config_rule( | |||
|
|||
cc_toolchain( | |||
name = "cc-compiler-wasm", | |||
all_files = ":every-file", | |||
ar_files = ":common-script-includes", | |||
all_files = ":all_files", |
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Is all_files even needed at all anymore?
filegroup( | ||
name = "compiler_files", | ||
srcs = [ | ||
"emscripten/emcc.py", |
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Where do tools/*.py
and stuff like that get included?
I should say -- I don't have any deep knowledge of emscripten. My methodology here was just to start each of
I don't know. What libraries would those be and when would they be needed?
What are those used for? |
At link time you would access to all the system library in sysroot/libc/wasm32-emscripten. For example
They are part of the emcc compiler. emcc.py depends a whole lot of other .py file such as the ones in |
It looks like the answer is simply that nothing I've tested actually requires linking any of these libraries. For example, I can in fact remove the
Ah, this appears to be because python adds the containing directory of the script as the first entry in |
It's an unresolved issue in Bazel: bazelbuild/bazel#7091 |
Overall I'm good with this, but it looks like the windows CI for bazel failed here. It's possible something additional is needed for windows? |
I don't know. As far as I can tell, |
I don't have a windows set up for bazel at the moment. I'll try to get one soon to see if we can debug this break a bit easier. |
"bin/clang", | ||
"bin/clang++", |
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On windows all these executables need to have the .exe
extension. A separate BUILD file specifically for windows may be necessary or maybe using build_file_content
and template it.
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Thank you for this hint! I've taken the templated build_file_content
approach.
I don't really understand how this change can function. It doesn't seem to include any of the files under For example, |
* Optimize sandbox performance Link just the files needed to compile, link, or archive, rather than the entire directory tree. This drastically improves build times on macOS, where the sandbox is known to be slow (bazelbuild/bazel#8230). * Linux wants clang to link * all_files not needed? * Linux wants llc * And llvm-ar * Templated build_file_content
@trybka, you had asked about a before and after benchmark. I noticed a substantial improvement when building CanvasKit on my 24 core Linux machine.
With my sandbox on a RAM disk - a 30% improvement. Using the default sandboxing, a ~30x improvement. However, I do notice some issues when trying to compile the release mode and with a remote executor. Not all the files are specified, e.g. the closure compiler. I can get a PR up that addresses those issues for me. |
* [bazel] Set CLOSURE_COMPILER to workaround RBE+symlinks issue (emscripten-core#1037) * [bazel] Set CLOSURE_COMPILER to workaround RBE+symlinks issue * space * specify node_js * 3.1.10 (emscripten-core#1046) * Optimize sandbox performance (emscripten-core#1045) * Optimize sandbox performance Link just the files needed to compile, link, or archive, rather than the entire directory tree. This drastically improves build times on macOS, where the sandbox is known to be slow (bazelbuild/bazel#8230). * Linux wants clang to link * all_files not needed? * Linux wants llc * And llvm-ar * Templated build_file_content * include node modules glob with linker files. also some minor formatting fixes. (emscripten-core#1052) * Using bazelisk on macOS CI (emscripten-core#1049) * Explicit outputs for wasm_cc_binary (emscripten-core#1047) * Explicit outputs for wasm_cc_binary * Backwards compatibility * data_runfiles restore * restore test_bazel.sh * Using wrong path on accident * two separate rules for legacy support * Added name attribute to wasm_cc_binary rule * 3.1.11 (emscripten-core#1053) * 3.1.12 (emscripten-core#1054) * 3.1.13 (emscripten-core#1055) * [bazel] Add additional files necessary for building with closure and on RBE (emscripten-core#1057) * 3.1.14 (emscripten-core#1061) * 3.1.15 (emscripten-core#1066) * Pin `latest` to a specific version for arm64-linux (emscripten-core#1065) Fixes: emscripten-core#1040 * 3.1.16 (emscripten-core#1071) * 3.1.17 (emscripten-core#1076) * Exclude msys from path fix function. (emscripten-core#1078) Fixes: #911 * 3.1.18 (emscripten-core#1081) * 3.1.18 * Update LLVM include path in Bazel files * Version 3.1.18-2 (emscripten-core#1083) 3.1.18 had a bad release binary on ARM64 Mac so push an updated version of the release. * 3.1.19 (emscripten-core#1090) * Add EMSDK_QUIET to make emsdk_env less chatting (emscripten-core#1091) Without this the recommended way to silence emsdk_env was to pipe its stderr to /dev/null.. but then you also loose potentially useful error message. Fixes: #946 * 3.1.20 (emscripten-core#1095) * Add double-quotes to allow spaces in path (emscripten-core#1097) * 3.1.21 (emscripten-core#1101) * Update latest-arm64-linux to 3.1.21 (emscripten-core#1102) * Update XCode version on CircleCI (emscripten-core#1103) 12.2 is being deprecated * 3.1.22 (emscripten-core#1107) * 3.1.23 (emscripten-core#1111) * Avoid exporting EM_CONFIG for modern SDK versions (emscripten-core#1110) Newer versions of emscipten, starting all the way back in 1.39.13, can automatically locate the `.emscripten` config file that emsdk creates so there is no need for the explicit EM_CONFIG environment variable. Its redundant and adds unnessary noisce/complexity. Really, adding emcc to the PATH is all the is needed these days. One nice thing about this change is that it allows folks to run whichever emcc they want to and have it just work, even if they have configured emsdk. Without this change, if I activate emsdk and I run `some/other/emcc` then emsdk's `EM_CONFIG` will still be present and override the configuration embedded in `some/other/emcc`. e.g. in the same shell, with emsdk activated, I can run both these commands and have them both just work as expected. ``` $ emcc --version $ /path/to/my/emcc --version ``` * Use x64 version for Windows on Arm (emscripten-core#1115) * 3.1.24 (emscripten-core#1122) * 3.1.25 (emscripten-core#1130) * [bazel] Switch to platforms-based toolchain resolution (emscripten-core#1036) * remove "name" attribute from bazel rules (emscripten-core#1131) * 3.1.26 (emscripten-core#1134) * Update remote_docker version in CircleCI config (emscripten-core#1117) 20.10.17 is the current default. * docker image: Change base to Ubuntu 22.04 LTS (jammy) (emscripten-core#1135) Done to upgrade from CMake 3.16.3 to 3.22.1. CMake 3.21 or newer is needed to build the Qt 6.4.1 sources with emscripten. Also update to libidn12 to resolve an "Unable to locate package libidn11" error. * 3.1.27 (emscripten-core#1139) * Use constants for fixed paths. NFC (emscripten-core#1140) * Add standalone_wasm feature to bazel emscripten_toolchain (emscripten-core#1145) * 3.1.28 (emscripten-core#1149) * Upgrade to rules_nodejs 5.8.0 (emscripten-core#1150) Fixes emscripten-core#1020 * 3.1.29 (emscripten-core#1160) * Pin Windows CI to Bazel 5.4.0 (emscripten-core#1163) * Remove reference to fastcomp-latest. NFC (emscripten-core#1164) fastcomp can only be install using explicit versions names so this name doesn't work. * Remove fastcomp SDK and fastcomp build rules. NFC (emscripten-core#1165) Folks that want to work with fastcomp will now need to use an older checkout of emsdk. * 3.1.30 (emscripten-core#1167) * Bump emscripten to 3.1.30 * Bump clang version * Do not include test directory * Update eng/emsdk.proj Co-authored-by: Alexander Köplinger <alex.koeplinger@outlook.com> --------- Co-authored-by: Kevin Lubick <kjlubick@users.noreply.github.com> Co-authored-by: Sam Clegg <sbc@chromium.org> Co-authored-by: John Firebaugh <john.firebaugh@gmail.com> Co-authored-by: walkingeyerobot <mitch@thefoley.net> Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com> Co-authored-by: Heejin Ahn <aheejin@gmail.com> Co-authored-by: Tim Ebbeke <Tim06TR@gmail.com> Co-authored-by: Derek Schuff <dschuff@chromium.org> Co-authored-by: Joel Van Eenwyk <joel.vaneenwyk@gmail.com> Co-authored-by: Pierrick Bouvier <101587250+pbo-linaro@users.noreply.github.com> Co-authored-by: Trevor Hickey <TrevorJamesHickey@gmail.com> Co-authored-by: Fredrik Orderud <forderud@users.noreply.github.com> Co-authored-by: Robbert van Ginkel <570934+robbertvanginkel@users.noreply.github.com> Co-authored-by: Alexander Köplinger <alex.koeplinger@outlook.com>
Fixes emscripten-core#1273. This was broken by emscripten-core#1045 with the comment "* all_files not needed?" They were needed.
Fixes emscripten-core#1273. This was broken by emscripten-core#1045 with the comment "* all_files not needed?" They were needed.
This CL mostly follows the instructions in https://github.com/emscripten-core/emsdk/blob/main/bazel/README.md. Even so, there are a few things that are worth mentioning: 1. I tested the changes locally and in my tests incompatible_enable_cc_toolchain_resolution bazel flag made no difference (e.g. everything builds with or without the flag); I still keep it though because instructions say that it should be there and it does not cause any harm. 2. I don't think that we still need to patch emsdk to exclude npm modules from the toolchain, because it appears that upstream already removed those as a toolchain dependency in emscripten-core/emsdk#1045. It's worth noting, that even though I don't think that emsdk patch is still needed, I actually wasn't able to reproduce the problem reported in proxy-wasm#149 locally without the emsdk.patch even with the current version of emsdk used by C++ SDK. Signed-off-by: Mikhail Krinkin <krinkin.m.u@gmail.com>
This CL mostly follows the instructions in https://github.com/emscripten-core/emsdk/blob/main/bazel/README.md. Even so, there are a few things that are worth mentioning: 1. I tested the changes locally and in my tests incompatible_enable_cc_toolchain_resolution bazel flag made no difference (e.g. everything builds with or without the flag); I still keep it though because instructions say that it should be there and it does not cause any harm. 2. I don't think that we still need to patch emsdk to exclude npm modules from the toolchain, because it appears that upstream already removed those as a toolchain dependency in emscripten-core/emsdk#1045. It's worth noting, that even though I don't think that emsdk patch is still needed, I actually wasn't able to reproduce the problem reported in proxy-wasm#149 locally without the emsdk.patch even with the current version of emsdk used by C++ SDK. Signed-off-by: Mikhail Krinkin <krinkin.m.u@gmail.com>
* Refresh and fix SDK Docker image build scripts The way the script is currently it does not work (anymore). I'm aware of two issues with the current setup: 1. emsdk underneath installs and uses Node JS and the version of Node JS is not pinned by the script and isn't tied to the version of the SDK used. As a result, emsdk moved to a newer version of Node JS than the one that was probably used when the scripts were created. This new version (it seems, the version currently being used is 18.20.3) requires a relatively fresh version of glibc which just isn't available in Ubuntu Bionic used as a base image. That results in obscure errors from CMake (see #170) 2. for whatever reason, the version of the protobuf static libraries currently in the repo, don't seem to work. I don't really know how the issue happened, but there were at least 2 users that faced the problem (see #161). To resolve the first issue, we have a bunch of options: 1. Fix the version of emsdk 2. Fix the version of Node JS 3. Update the version of glibc I figured I can combine options 1 and 3 together for the following reasons: 1. Fixing the version of emsdk fixes the problem 2. The problem arised from the fact that the versions of software used in the build script are a bit old, so an update might be in order, even though we have other solutions to the problem. > NOTE: It's my understanding that fixing emsdk version should also > pin Node JS version, so if we deploy option 1, option 2 seem > redundant. For the second problem, I think there is only one ultimate solution - not store binary artifacts in the repository and instead build them from the sources in the repo. It seems that in the past there was a concern that building protobuf libraries takes a long time - it's still certainly the case. However, I think we can compensate for that in two ways: 1. Drop WAVM - it does not seem like WAVM is still needed (the project itself appears to be dead and hasn't had any updates for at least 2 years), but also one of the comments in #158, that removed the WAVM from the docs, also suggests that three doesn't seem to be a good reason to keep WAVM in the SDK build script. 2. Take advantage of potential hardware threads in the system when calling make - most laptops or servers these days have multiple cores, so if we have to build protobuf libraries twice, we can speed it up by using more cores. With all those changes made, the build time adds up to something like 32 minutes on my laptop, compared to the 48m without building protobuf libraries from sources (and without adding -j option to make). So I think the additional time spent on building protobuf library is compensated by other changes. Signed-off-by: Mikhail Krinkin <krinkin.m.u@gmail.com> * Update emsdk version to 3.1.67 in Bazel configuration This CL mostly follows the instructions in https://github.com/emscripten-core/emsdk/blob/main/bazel/README.md. Even so, there are a few things that are worth mentioning: 1. I tested the changes locally and in my tests incompatible_enable_cc_toolchain_resolution bazel flag made no difference (e.g. everything builds with or without the flag); I still keep it though because instructions say that it should be there and it does not cause any harm. 2. I don't think that we still need to patch emsdk to exclude npm modules from the toolchain, because it appears that upstream already removed those as a toolchain dependency in emscripten-core/emsdk#1045. It's worth noting, that even though I don't think that emsdk patch is still needed, I actually wasn't able to reproduce the problem reported in #149 locally without the emsdk.patch even with the current version of emsdk used by C++ SDK. Signed-off-by: Mikhail Krinkin <krinkin.m.u@gmail.com> * Update building.md to match updated sdk_container.sh This is a followup to the previous commits that refreshed the build scripts and emsdk. This change reconciles the docs with the current state of the build scripts. Signed-off-by: Mikhail Krinkin <krinkin.m.u@gmail.com> --------- Signed-off-by: Mikhail Krinkin <krinkin.m.u@gmail.com>
Link just the files needed to compile, link, or archive, rather than the entire directory tree. This drastically improves build times on macOS, where the sandbox is known to be slow (bazelbuild/bazel#8230).
Fixes #1026