A SBT plugin for scala-js projects to make development in the browser more pleasant.
- Spins up a local websocket server on (by default) localhost:12345, whenever you're in the SBT console. Navigate to localhost:12345 in the browser and it'll show a simple page tell you it's alive.
- Generates a
workbench.js
file in your packageJS output directory, which acts a stub for SBT to control the browser. You'll need to include this in your HTML page manually via a script tag. - Forwards all SBT logging from your SBT console to the browser console, so you can see what's going on (e.g. when the project is recompiling) without having to flip back and forth between browser and terminal.
- Sends commands to tell the connected browsers to refresh/update every time your Scala.Js project completes a
packageJS
.
- Make sure you have Java 1.7 installed
- Clone this from Github into a local directory
- Add a dependency onto the scala-js-workbench project, e.g. in
project/project/Build.sbt
- Add
scala.js.workbench.buildSettingsX
to your project settings inproject/Build.sbt
- Modify the
packageJS
task with the following setting, to make it generate the snippet ofworkbench.js
file needed to communicate with SBT:
import scala.js.workbench.Plugin._
buildSettingsX
packageJS in Compile := {
(packageJS in Compile).value :+ scala.js.workbench.generateClient.value
}
- Define your
bootSnippet
, which is a piece of javascript to be run to start your application, e.g.bootSnippet := "ScalaJS.modules.example_ScalaJSExample().main();"
. scala-js-workbench requires this so it can use it to re-start your application later on its own. You do not also need to include this on the page itself, as scala-js-workbench will execute this snippet when the browser first connects.
Now you have a choice of what you want to do when the code compiles:
refreshBrowsers <<= refreshBrowsers.triggeredBy(packageJS in Compile)
This will to make any client browsers refresh every time packageJS
completes, saving you flipping back and forth between SBT and the browser to refresh the page after compilation is finished.
updateBrowsers <<= updateBrowsers.triggeredBy(packageJS in Compile)
This will attempt to perform an update without refreshing the page every time packageJS
completes, which is much faster than a full page refresh since the browser doesn't need to parse/exec the huge blob of extdeps.js
. This involves:
- Returning the state of
document.body
to the initial state before any javascript was run - Stripping all event listeners from things within body
- Clearing all repeated timeouts and intervals
- Running the
bootSnippet
again
updateBrowsers
is a best-effort cleanup, and does not do things like:
- clear up outstanding websocket/ajax connections
- undo modifications done to
window
ordocument
- mutations to global javascript objects
Nonetheless, for the bulk of javascript libraries these limitations are acceptable. As long as you're not doing anything too crazy, updateBrowsers
but should suffice for most applications.
You can force the clean-up-and-reboot to happen from the browser via the shortcut Ctrl-Alt-Shift-Enter if you simply wish to reset the browser to a clean state.
With that done, when you open a HTML page containing workbench.js
, if you have sbt running and scala-js-workbench enabled, it should connect over websockets and start forwarding our SBT log to the browser javascript console. You can now run the refreshBrowsers
and updateBrowsers
commands to tell it to refresh itself, and if you set up the triggeredBy
rule as shown above, it should refresh/update itself automatically at the end of every packageJS
cycle.
Currently still sort of flaky; in particular, it does not behave properly across reload
s in SBT, so if the refreshes stop working you may need to exit
and restart SBT. Also, the initial page-load/refresh while the caches are first being set up may cause things to misbehave, but refreshing the page manually once should be enough for it to stabilize.
Depends on SprayWebSockets for its websocket server; this will need to be checked out into a local directory WebSockets next to your SBT project folder. See this repo (https://github.com/lihaoyi/scala-js-game-2) for a usage example.
Pull requests welcome!
The MIT License (MIT)
Copyright (c) 2013 Li Haoyi
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.