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Prototyping since 1440. Development hub for the editor focus in core.

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Gutenberg

Prototyping since 1440.

This is the development and prototyping hub for the editor focus in core. Gutenberg is the project name. Conversations and discussions take place in #core-editor in Slack.

The editor will endeavour to create a new page and post building experience that makes writing rich posts effortless, and has “blocks” to make it easy what today might take shortcodes, custom HTML, or “mystery meat” embed discovery. — Matt Mullenweg

WordPress already supports a large amount of "blocks", but doesn't surface them very well, nor give them many rich layout options. By embracing the blocky nature, we can hopefully surface blocks that already exist, as well as attach more advanced layout options to each of them, allowing you to easily write richer posts.

Overview

Prototypes

Parser

How Developers Can Contribute

If you'd like to try the plugin we're building, or contribute to it, you can clone this repo into your wp-content/plugins directory, then activate the plugin. You'll get a separate WordPress menu item called Gutenberg.

Then, in a terminal, type npm install to get the dependencies all set up. Once that finishes, you can type npm run build to make the plugin functional, or npm run dev to keep the plugin building in the background as you work on it. Then pick among the tickets and enjoy hacking away at making the world better.

How Designers Can Contribute

The editor we're building means to make the editing experience better for every WordPress user, by creating an interface that "makes writing rich posts effortless, and has 'blocks' to make it easy what today might take shortcodes, custom HTML, or 'mystery meat' embed discovery", to quote the kickoff goal.

That is difficult. So your designer eyes and help is appreciated, in what capacity you'd like to contribute.

A good place to start is having a look at the current mockups and the UI prototype. We also have a GitHub repository, where anything labelled "Design" could use thoughtful replies, mockups, animatics, sketches, doodles.

With regards to specific changes to the design, the details & execution (like colors, borders, shadows), those are best done as minimal and specific iterations on the work that precedes it, so we can ideally compare. That doesn't preclude wild ideas, but should be considered for precise tasks like "give the pressed buttons more contrast", things in that vein.

Grab the Sketch file so you don't have to start from scratch:

Download, Updated Mar. 15th.

Mockups

You can see all mockups collected on this demo page.

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