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feat: update espp to 0.13.1 for interrupt-driven touch #79

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Jul 10, 2024
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1 change: 0 additions & 1 deletion components/box-emu/src/box-emu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -267,7 +267,6 @@ bool BoxEmu::initialize_gamepad() {
input_timer_ = std::make_shared<espp::HighResolutionTimer>(espp::HighResolutionTimer::Config{
.name = "Input timer",
.callback = [this]() {
espp::EspBox::get().update_touch();
update_gamepad_state();
}});
uint64_t period_us = 30 * 1000;
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2 changes: 1 addition & 1 deletion components/espp
Submodule espp updated 201 files
2 changes: 2 additions & 0 deletions sdkconfig.defaults
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,8 @@ CONFIG_PARTITION_TABLE_CUSTOM_FILENAME="partitions.csv"
# FATFS config
# Support long file names using buffer in heap
CONFIG_FATFS_LFN_HEAP=y
CONFIG_FATFS_VFS_FSTAT_BLKSIZE=16384 # increase speed of buffered reads
CONFIG_FATFS_USE_FASTSEEK=y # increase speed of seeking for read-mode files

#
# USB config
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