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Designed to fix vanilla Anomaly's damage to the player and also allow easier end-user modding.

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etapomom/GAMMA-the_thing

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G.A.M.M.A. THE THING

A big project that aims to fix and streamline GBOOBS and the Actor Damage Balancer from G.A.M.M.A.

FEATURES

  • FULLY HIJACKED Anomaly's damage to the player system.
    • You can't become immune to damage anymore.
    • Damage to armor now scales ONLY with your armor protection, instead of being offsetted by artefacts or boosters.
    • An ACTUAL HEALTH GATING mechanic.
  • (Almost) Completely configurable via .ltx files in "gamedata\configs\plugins"
    • This includes but it's not limited to:
      • Particles on hit, for the player/NPCs/monsters.
      • Player resistances and damage scaling.
      • Per NPC properties (such as GBO armor, damage scaling, etc).
      • Per Monster properties (such as ammo multipliers, damage scaling, crit spots, crit multipliers)
  • Fixes for a variety of crashes and annoyances.
  • Monsters can be subject to overpenetration, which heavily reduce their damage taken (Snipers ignore this rule)
  • NPCs' armor was split into only Head/Body instead of being per bone (i.e. armor in the left eye is independant from the rest of the head)
  • FIXED MULTIHITS, BOTH FOR THE PLAYER AND THE NPCS/MONSTERS

TO-DO

  • Clean up code in general.
  • Fine tune balance in general.
  • Remove .338 Lapua Magnum.

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Designed to fix vanilla Anomaly's damage to the player and also allow easier end-user modding.

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