Pixel-art 8-bit sound remake of the classic Chinese Game of Go on a 5x5 grid.
- Build a base in an empty place.
- Pass the computer to the other player.
- To score, surround the biggest territory.
- To destroy, surround the enemy base.
- More detailed rules of Go.
- There is no AI to the scoring, so if you want the score to be accurate, capture all the dead pieces before ending.
- Art: Toby Hefflin
- Music: Cole Masaitis
- Sound Effects: Jason Denney
- Engineering: Ethan Kennerly
- Host: GluPlay, creator of Cooking Dash
- Playtesters: Jerome Byrne, Shine Garg
- Unity 2017.4.23f1
- Text Mesh Pro
- GoSharp by Aviad Pineles