purpose to have a better user experience when doing actions on items in a list.
vision working Swift version of MCSwipeTableViewCell with up to 4 gestures in each direction (iOS 8+)
methodology coded in Swift, import SwipeCell.swift
and SwipeCell.xib
and add this code to your TableViewController
class TableViewCell: UITableViewCell {
// MARK: - add swipe properties to your UITableViewCell
private var swipe: SwipeCell!
weak var swipeDelegate: SwipeCompleteDelegate?
}
// MARK: - setup swipe on UITableViewCell init
func setupSwipe() {
// add the swipe feature
swipe = SwipeCell(cell: self)
// optional swipe delegate (see functions below)
swipe.delegate = self
// set the starting positions for the swipe buttons (up to 4 on each side)
swipe.firstTrigger = 0.15
swipe.secondTrigger = 0.40
swipe.thirdTrigger = 0.65
// create the swipe buttons
swipe.create(position: SwipeCell.Position.Left1, animation: .Slide, icon: UIImageView(image:UIImage(named: "check")), color: .greenColor()) { [unowned self] (cell) in
}
swipe.create(position: SwipeCell.Position.Left2, animation: .Slide, icon: UIImageView(image:UIImage(named: "list")), color: .brownColor()) { [unowned self] (cell) in
}
swipe.create(position: SwipeCell.Position.Left3, animation: .Slide, icon: UIImageView(image:UIImage(named: "clock")), color: .purpleColor()) { [unowned self] (cell) in
}
swipe.create(position: SwipeCell.Position.Right1, animation: .Bounce, icon: UIImageView(image:UIImage(named: "cross")), color: .redColor()) { [unowned self] (cell) in
}
}
// MARK: - optional swipe delegates
func tableViewCellDidStartSwiping(cell cell: UITableViewCell) {
}
func tableViewCellDidEndSwiping(cell cell: UITableViewCell) {
}
func tableViewCell(cell cell: UITableViewCell, didSwipeWithPercentage percentage: CGFloat) {
}
status working.