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trie: check childrens' existence concurrently for snap heal #25694

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Sep 6, 2022
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57 changes: 39 additions & 18 deletions trie/sync.go
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ package trie
import (
"errors"
"fmt"
"sync"

"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/prque"
Expand Down Expand Up @@ -381,26 +382,26 @@ func (s *Sync) scheduleCodeRequest(req *codeRequest) {
// retrieval scheduling.
func (s *Sync) children(req *nodeRequest, object node) ([]*nodeRequest, error) {
// Gather all the children of the node, irrelevant whether known or not
type child struct {
type childNode struct {
path []byte
node node
}
var children []child
var children []childNode

switch node := (object).(type) {
case *shortNode:
key := node.Key
if hasTerm(key) {
key = key[:len(key)-1]
}
children = []child{{
children = []childNode{{
node: node.Val,
path: append(append([]byte(nil), req.path...), key...),
}}
case *fullNode:
for i := 0; i < 17; i++ {
if node.Children[i] != nil {
children = append(children, child{
children = append(children, childNode{
node: node.Children[i],
path: append(append([]byte(nil), req.path...), byte(i)),
})
Expand All @@ -410,7 +411,10 @@ func (s *Sync) children(req *nodeRequest, object node) ([]*nodeRequest, error) {
panic(fmt.Sprintf("unknown node: %+v", node))
}
// Iterate over the children, and request all unknown ones
requests := make([]*nodeRequest, 0, len(children))
var (
missing = make(chan *nodeRequest, len(children))
pending sync.WaitGroup
)
for _, child := range children {
// Notify any external watcher of a new key/value node
if req.callback != nil {
Expand All @@ -433,19 +437,36 @@ func (s *Sync) children(req *nodeRequest, object node) ([]*nodeRequest, error) {
if s.membatch.hasNode(child.path) {
continue
}
// If database says duplicate, then at least the trie node is present
// and we hold the assumption that it's NOT legacy contract code.
chash := common.BytesToHash(node)
if rawdb.HasTrieNode(s.database, chash) {
continue
}
// Locally unknown node, schedule for retrieval
requests = append(requests, &nodeRequest{
path: child.path,
hash: chash,
parent: req,
callback: req.callback,
})
// Check the presence of children concurrently
pending.Add(1)
go func(child childNode) {
defer pending.Done()

// If database says duplicate, then at least the trie node is present
// and we hold the assumption that it's NOT legacy contract code.
chash := common.BytesToHash(node)
if rawdb.HasTrieNode(s.database, chash) {
return
}
// Locally unknown node, schedule for retrieval
missing <- &nodeRequest{
path: child.path,
hash: chash,
parent: req,
callback: req.callback,
}
}(child)
}
}
pending.Wait()

requests := make([]*nodeRequest, 0, len(children))
for done := false; !done; {
select {
case miss := <-missing:
requests = append(requests, miss)
default:
done = true
}
}
return requests, nil
Expand Down