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Writing Plugins | ||
=============== | ||
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Trinity aims to be a highly flexible Ethereum node to support lots of different use cases | ||
beyond just participating in the regular networking traffic. | ||
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To support this goal, Trinity allows developers to create plugins that hook into the system to | ||
extend its functionality. In fact, Trinity dogfoods its Plugin API in the sense that several | ||
built-in features are written as plugins that just happen to be shipped among the rest of the core | ||
modules. For instance, the JSON-RPC API, the Transaction Pool as well as the ``trinity attach`` | ||
command that provides an interactive REPL with `Web3` integration are all built as plugins. | ||
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Trinity tries to follow the practice: If something can be written as a plugin, it should be written | ||
as a plugin. | ||
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What can plugins do? | ||
~~~~~~~~~~~~~~~~~~~~ | ||
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Plugin support in Trinity is still very new and the API hasn't stabilized yet. That said, plugins | ||
are already pretty powerful and are only becoming more so as the APIs of the underlying services | ||
improve over time. | ||
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Here's a list of functionality that is currently provided by plugins: | ||
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- JSON-RPC API | ||
- Transaction Pool | ||
- EthStats Reporting | ||
- Interactive REPL with Web3 integration | ||
- Crash Recovery Command | ||
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Understanding the different plugin categories | ||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
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There are currently three different types of plugins that we'll all cover in this guide. | ||
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- Plugins that overtake and redefine the entire ``trinity`` command | ||
- Plugins that spawn their own new isolated process | ||
- Plugins that run in the shared `networking` process | ||
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Plugins that redefine the Trinity process | ||
----------------------------------------- | ||
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This is the simplest category of plugins as it doesn't really *hook* into the Trinity process but | ||
hijacks it entirely instead. We may be left wonderering: Why would one want to do that? | ||
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The only reason to write such a plugin is to execute some code that we want to group under the | ||
``trinity`` command. A great example for such a plugin is the ``trinity attach`` command that gives | ||
us a REPL attached to a running Trinity instance. This plugin could have easily be written as a | ||
standalone program and associated with a command such as ``trinity-attach``. However, using a | ||
subcommand ``attach`` is the more idiomatic approach and this type of plugin gives us simple way | ||
to develop exactly that. | ||
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We build this kind of plugin by subclassing from | ||
:class:`~trinity.extensibility.plugin.BaseMainProcessPlugin`. A detailed example will follow soon. | ||
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Plugins that spawn their own new isolated process | ||
------------------------------------------------- | ||
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Of course, if all what plugins could do is to hijack the `trinity` command, there wouldn't be | ||
much room to actually extend the *runtime functionality* of Trinity. If we want to create plugins | ||
that boot with and run alongside the main node activity, we need to write a different kind of | ||
plugin. These type of plugins can respond to events such as a peers connecting/disconnecting and | ||
can access information that is only available within the running application. | ||
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The JSON-RPC API is a great example as it exposes information such as the current count | ||
of connected peers which is live information that can only be accessed by talking to other parts | ||
of the application at runtime. | ||
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This is the default type of plugin we want to build if: | ||
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- we want to execute logic **together** with the command that boots Trinity (as opposed | ||
to executing it in a separate command) | ||
- we want to execute logic that integrates with parts of Trinity that can only be accessed at | ||
runtime (as opposed to e.g. just reading things from the database) | ||
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We build this kind of plugin subclassing from | ||
:class:`~trinity.extensibility.plugin.BaseIsolatedPlugin`. A detailed example will follow soon. | ||
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Plugins that run inside the networking process | ||
---------------------------------------------- | ||
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If the previous category sounded as if it could handle every possible use case, it's because it's | ||
actually meant to. In reality though, not all internal APIs yet work well across process | ||
boundaries. In practice, this means that sometimes we want to make sure that a plugin runs in the | ||
same process as the rest of the networking code. | ||
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.. warning:: | ||
The need to run plugins in the networking process is declining as the internals of Trinity become | ||
more and more multi-process friendly over time. While it isn't entirely clear yet, there's a fair | ||
chance this type of plugin will become obsolete at some point and may eventually be removed. | ||
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We should only choose this type of plugin category if what we are trying to build cannot be built | ||
with a :class:`~trinity.extensibility.plugin.BaseIsolatedPlugin`. | ||
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We build this kind of plugin subclassing from | ||
:class:`~trinity.extensibility.plugin.BaseAsyncStopPlugin`. A detailed example will follow soon. | ||
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The plugin lifecycle | ||
~~~~~~~~~~~~~~~~~~~~ | ||
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Plugins can be in one of the following status at a time: | ||
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- ``NOT_READY`` | ||
- ``READY`` | ||
- ``STARTED`` | ||
- ``STOPPED`` | ||
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The current status of a plugin is also reflected in the | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.status` property. | ||
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.. note:: | ||
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Strictly speaking, there's also a special state that only applies to the | ||
:class:`~trinity.extensibility.plugin.BaseMainProcessPlugin` which comes into effect when such a | ||
plugin hijacks the Trinity process entirely. That being said, in that case, the resulting process | ||
is in fact something entirely different than Trinity and the whole plugin infrastruture doesn't | ||
even continue to exist from the moment on where that plugin takes over the Trinity process. This | ||
is why we do not list it as an actual state of the regular plugin lifecycle. | ||
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Plugin state: ``NOT_READY`` | ||
--------------------------- | ||
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Every plugin starts out being in the ``NOT_READY`` state. This state begins with the instantiation | ||
of the plugin and lasts until the :meth:`~trinity.extensibility.plugin.BasePlugin.on_ready` hook | ||
was called which happens as soon the core infrastructure of Trinity is ready. | ||
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Plugin state: ``READY`` | ||
----------------------- | ||
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After Trinity has finished setting up the core infrastructure, every plugin has its | ||
:class:`~trinity.extensibility.plugin.PluginContext` set and | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.on_ready` is called. At this point the plugin has | ||
access to important information such as the parsed arguments or the | ||
:class:`~trinity.config.TrinityConfig`. It also has access to the central event bus via its | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.event_bus` property which enables the plugin to | ||
communicate with other parts of the application including other plugins. | ||
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Plugin state: ``STARTED`` | ||
------------------------- | ||
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A plugin is in the ``STARTED`` state after the | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.start` method was called. Plugins call this method | ||
themselves whenever they want to start which may be based on some condition like Trinity being | ||
started with certain parameters or some event being propagated on the central event bus. | ||
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.. note:: | ||
Calling :meth:`~trinity.extensibility.plugin.BasePlugin.start` while the plugin is in the | ||
``NOT_READY`` state or when it is already in ``STARTED`` will cause an exception to be raised. | ||
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Plugin state: ``STOPPED`` | ||
------------------------- | ||
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A plugin is in the ``STOPPED`` state after the | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.stop` method was called and finished any tear down | ||
work. | ||
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Defining plugins | ||
~~~~~~~~~~~~~~~~ | ||
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We define a plugin by deriving from either | ||
:class:`~trinity.extensibility.plugin.BaseMainProcessPlugin`, | ||
:class:`~trinity.extensibility.plugin.BaseIsolatedPlugin` or | ||
:class:`~trinity.extensibility.plugin.BaseAsyncStopPlugin` depending on the kind of plugin that we | ||
intend to write. For now, we'll stick to :class:`~trinity.extensibility.plugin.BaseIsolatedPlugin` | ||
which is the most commonly used plugin category. | ||
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Every plugin needs to overwrite ``name`` so voilà, here's our first plugin! | ||
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.. literalinclude:: ../../../trinity/plugins/examples/peer_count_reporter/plugin.py | ||
:language: python | ||
:start-after: --START CLASS-- | ||
:end-before: def configure_parser | ||
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Of course that doesn't do anything useful yet, bear with us. | ||
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Configuring Command Line Arguments | ||
---------------------------------- | ||
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More often than not we want to have control over if or when a plugin should start. Adding | ||
command-line arguments that are specific to such a plugin, which we then check, validate, and act | ||
on, is a good way to deal with that. Implementing | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.configure_parser` enables us to do exactly that. | ||
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This method is called when Trinity starts and bootstraps the plugin system, in other words, | ||
**before** the start of any plugin. It is passed a :class:`~argparse.ArgumentParser` as well as a | ||
:class:`~argparse._SubParsersAction` which allows it to amend the configuration of Trinity's | ||
command line arguments in many different ways. | ||
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For example, here we are adding a boolean flag ``--report-peer-count`` to Trinity. | ||
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.. literalinclude:: ../../../trinity/plugins/examples/peer_count_reporter/plugin.py | ||
:language: python | ||
:pyobject: PeerCountReporterPlugin.configure_parser | ||
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To be clear, this does not yet cause our plugin to automatically start if ``--report-peer-count`` | ||
is passed, it simply changes the parser to be aware of such flag and hence allows us to check for | ||
its existence later. | ||
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.. note:: | ||
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For a more advanced example, that also configures a subcommand, checkout the ``trinity attach`` | ||
plugin. | ||
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Defining a plugins starting point | ||
--------------------------------- | ||
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Every plugin needs to have a well defined starting point. The exact mechanics slightly differ | ||
in case of a :class:`~trinity.extensibility.plugin.BaseMainProcessPlugin` but remain fairly similar | ||
for the other types of plugins which we'll be focussing on for now. | ||
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Plugins need to implement the :meth:`~trinity.extensibility.plugin.BasePlugin.do_start` method | ||
to define their own bootstrapping logic. This logic may involve setting up event listeners, running | ||
code in a loop or any other kind of action. | ||
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.. warning:: | ||
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Technically, there's nothing preventing a plugin from performing starting logic in the | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.on_ready` hook. However, doing that is an anti | ||
pattern as the plugin infrastructure won't know about the running plugin, can't propagate the | ||
:class:`~trinity.extensibility.events.PluginStartedEvent` and the plugin won't be properly shut | ||
down with Trinity if the node closes. | ||
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Causing a plugin to start | ||
------------------------- | ||
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As we've read in the previous section not all plugins should run at any point in time. In fact, the | ||
circumstances under which we want a plugin to begin its work may vary from plugin to plugin. | ||
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We may want a plugin to only start running if: | ||
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- a certain (combination) of command line arguments was given | ||
- another plugin or group of plugins started | ||
- a certain number of connected peers was exceeded / undershot | ||
- a certain block number was reached | ||
- ... | ||
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Hence, to actually start a plugin, the plugin needs to invoke the | ||
:meth:`~trinity.extensibility.plugin.BasePlugin.start` method at any moment when it is in its | ||
``READY`` state. | ||
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Communication pattern | ||
~~~~~~~~~~~~~~~~~~~~~ | ||
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Coming soon: Spoiler: Plugins can communicate with other parts of the application or even other | ||
plugins via the central event bus. | ||
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Making plugins discoverable | ||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
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Coming soon. | ||
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.. warning:: | ||
**Wait?! This is it? No! This is draft version of the plugin guide as small DEVCON IV gitft. | ||
This will turn into a much more detailed guide shortly after the devcon craze is over.** |
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from trinity.plugins.examples import ( | ||
PeerCountReporterPlugin, | ||
) | ||
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def test_can_instantiate_examples(): | ||
plugin = PeerCountReporterPlugin() | ||
assert plugin.name == "Peer Count Reporter" |
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from .peer_count_reporter.plugin import PeerCountReporterPlugin # noqa: F401 |
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# This might end up as a temporary place for this. The following code is | ||
# included in the documentation (literalinclude!) and uses a more concise | ||
# form of imports. | ||
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from argparse import ArgumentParser, _SubParsersAction | ||
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from trinity.extensibility import BaseIsolatedPlugin | ||
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# --START CLASS-- | ||
class PeerCountReporterPlugin(BaseIsolatedPlugin): | ||
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@property | ||
def name(self) -> str: | ||
return "Peer Count Reporter" | ||
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def configure_parser(self, | ||
arg_parser: ArgumentParser, | ||
subparser: _SubParsersAction) -> None: | ||
arg_parser.add_argument("--report-peer-count", type=bool, required=False) |