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evanrinehart/miniature-dangerzone
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This is a hobby MUD written mostly in Lua. It features an custom transactional database with on-disk log and a non-telnet interface intended to be used through a browser via a websocket-based client. Zones are represented as files on the disk and are intended to be edited live and reloaded from inside the running server. This never causes a loss of objects. Currently it has very little in the way of an actual world or gameplay.
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This is a hobby MUD written mostly in Lua.
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