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fix: Multiple materials at once #2845

Merged
merged 4 commits into from
Dec 12, 2023
Merged

fix: Multiple materials at once #2845

merged 4 commits into from
Dec 12, 2023

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eonarheim
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Fixes an issue where rendering multiple materials at once would crash because internal state was not cleared.

Fixes a couple ancillary non-crash errors, error reporting and draw call counting were not accurate.

@eonarheim eonarheim merged commit b247ef5 into main Dec 12, 2023
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@eonarheim eonarheim deleted the bugfix/multi-material branch December 12, 2023 14:53
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