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Troubleshooting
Make sure SysDVR on your console and SysDVR-Client on your pc are the same version. Eg if you use SysDVR 5.0 and SysDVR-Client 4.0 it won't work.
When updating update both the sysmoudle on your console sd and the client on your pc, don't forget to reboot your console.
Long press the capture button: If you can record a video then the game is compatible.
Some games allow capturing videos only in certain sections then you can stream with SysDVR only during those. You can try downloading dvr-paches to enable streaming for every game.
This happens if you have too many sysmodules or ones particulary heavy like sysftpd, remove them to launch SysDVR.
If you really need other sysmodules at the same time you can try using the USB-Only version as it uses less memory.
To remove SysDVR delete the /atmosphere/contents/00FF0000A53BB665
folder, to remove other sysmodules if you're not sure about the right ID delete the whole /atmosphere
folder and download a fresh copy of atmosphere.
If you're using the full version SysDVR launches ~20 seconds after console boot, if you launch the settings up too quickly it won't connect, wait a bit and try again.
SysDVR USB-Only version doesn't support the settings app.
In case you copied SysDVR with the console on you have to reboot for it to launch.
If you just updated SysDVR reboot your console, sysmodules are reloaded only on reboot.
This is because the USB interface is being used by SysDVR, if you're using the full version you can swith streaming modes using the SysDVR Settings homebrew included in the zip. If you are using the USB-Only version you can't use USB homebrews at the same time, and must disable the sysmodule and reboot.
Make sure you're using the right IP address, you can find it in the console settings.
Some routers, especially public hotspots, may block communication between devices, try using a different network.
If you're using a firewall make sure it's not blocking SysDVR. \
SysDVR-Client is only available for 64bit Windows, if you're using a 32bit version you can't use it.
Some of the included components require installing Microsoft VC++ libs, depending on your Windows version you may need the x86 or x64 version (or both)
Before starting to show anything the video player needs to aqcuire a keyframe, this usually happens automatically every ~2 seconds but for games where the screen is mostly static like 2D platformers this may take some time. A simple fix is to move the game camera around so the console emits a keyframe.
Try to Disable Audio/Video sync
in the settings, this will reduce latency but may cause audio to be out of sync.
Make sure the connection between the console and your pc is good enough, if streaming via network move both closer to the router or switch to LAN, for USB try using an higher quality wire.
Mpv will use a cache buffer to avoid lag when the connection drops some packets but this increases delay, you can disable it by using --cache=no --cache-secs=0
, if this doesn't solve the issue likely your connection is not good enough for streaming.
- Download Android's ADB USB Driver from Google or direct link and extract all files to a folder.
- The extracted folder should contain a folder called
usb_driver
, inside of it there is a file namedandroid_winusb.inf
. - Right click on
android_winusb.inf
and selectInstall
.
If nothing in this page helped you can ask for help on discord or open an issue on github. Be patient as there are not many people active for support so replies may take up to a few days.