Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sync docs #266

Merged
merged 1 commit into from
Sep 22, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
10 changes: 5 additions & 5 deletions exercises/practice/acronym/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,8 +10,8 @@ Punctuation is handled as follows: hyphens are word separators (like whitespace)

For example:

|Input|Output|
|-|-|
|As Soon As Possible|ASAP|
|Liquid-crystal display|LCD|
|Thank George It's Friday!|TGIF|
| Input | Output |
| ------------------------- | ------ |
| As Soon As Possible | ASAP |
| Liquid-crystal display | LCD |
| Thank George It's Friday! | TGIF |
8 changes: 4 additions & 4 deletions exercises/practice/all-your-base/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,20 +14,20 @@ Given a number in base **a**, represented as a sequence of digits, convert it to

In positional notation, a number in base **b** can be understood as a linear combination of powers of **b**.

The number 42, *in base 10*, means:
The number 42, _in base 10_, means:

`(4 * 10^1) + (2 * 10^0)`

The number 101010, *in base 2*, means:
The number 101010, _in base 2_, means:

`(1 * 2^5) + (0 * 2^4) + (1 * 2^3) + (0 * 2^2) + (1 * 2^1) + (0 * 2^0)`

The number 1120, *in base 3*, means:
The number 1120, _in base 3_, means:

`(1 * 3^3) + (1 * 3^2) + (2 * 3^1) + (0 * 3^0)`

I think you got the idea!

*Yes. Those three numbers above are exactly the same. Congratulations!*
_Yes. Those three numbers above are exactly the same. Congratulations!_

[positional-notation]: https://en.wikipedia.org/wiki/Positional_notation
4 changes: 2 additions & 2 deletions exercises/practice/armstrong-numbers/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,9 +5,9 @@ An [Armstrong number][armstrong-number] is a number that is the sum of its own d
For example:

- 9 is an Armstrong number, because `9 = 9^1 = 9`
- 10 is *not* an Armstrong number, because `10 != 1^2 + 0^2 = 1`
- 10 is _not_ an Armstrong number, because `10 != 1^2 + 0^2 = 1`
- 153 is an Armstrong number, because: `153 = 1^3 + 5^3 + 3^3 = 1 + 125 + 27 = 153`
- 154 is *not* an Armstrong number, because: `154 != 1^3 + 5^3 + 4^3 = 1 + 125 + 64 = 190`
- 154 is _not_ an Armstrong number, because: `154 != 1^3 + 5^3 + 4^3 = 1 + 125 + 64 = 190`

Write some code to determine whether a number is an Armstrong number.

Expand Down
6 changes: 3 additions & 3 deletions exercises/practice/binary-search/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,13 +5,13 @@ Your task is to implement a binary search algorithm.
A binary search algorithm finds an item in a list by repeatedly splitting it in half, only keeping the half which contains the item we're looking for.
It allows us to quickly narrow down the possible locations of our item until we find it, or until we've eliminated all possible locations.

~~~~exercism/caution
```exercism/caution
Binary search only works when a list has been sorted.
~~~~
```

The algorithm looks like this:

- Find the middle element of a *sorted* list and compare it with the item we're looking for.
- Find the middle element of a _sorted_ list and compare it with the item we're looking for.
- If the middle element is our item, then we're done!
- If the middle element is greater than our item, we can eliminate that element and all the elements **after** it.
- If the middle element is less than our item, we can eliminate that element and all the elements **before** it.
Expand Down
4 changes: 2 additions & 2 deletions exercises/practice/etl/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,6 @@ This needs to be changed to store each individual letter with its score in a one

As part of this change, the team has also decided to change the letters to be lower-case rather than upper-case.

~~~~exercism/note
```exercism/note
If you want to look at how the data was previously structured and how it needs to change, take a look at the examples in the test suite.
~~~~
```
4 changes: 2 additions & 2 deletions exercises/practice/gigasecond/.docs/introduction.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,12 +13,12 @@ Then we can use metric system prefixes for writing large numbers of seconds in m
- Perhaps you and your family would travel to somewhere exotic for two megaseconds (that's two million seconds).
- And if you and your spouse were married for _a thousand million_ seconds, you would celebrate your one gigasecond anniversary.

~~~~exercism/note
```exercism/note
If we ever colonize Mars or some other planet, measuring time is going to get even messier.
If someone says "year" do they mean a year on Earth or a year on Mars?

The idea for this exercise came from the science fiction novel ["A Deepness in the Sky"][vinge-novel] by author Vernor Vinge.
In it the author uses the metric system as the basis for time measurements.

[vinge-novel]: https://www.tor.com/2017/08/03/science-fiction-with-something-for-everyone-a-deepness-in-the-sky-by-vernor-vinge/
~~~~
```
2 changes: 1 addition & 1 deletion exercises/practice/isogram/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,4 +11,4 @@ Examples of isograms:
- downstream
- six-year-old

The word *isograms*, however, is not an isogram, because the s repeats.
The word _isograms_, however, is not an isogram, because the s repeats.
16 changes: 8 additions & 8 deletions exercises/practice/list-ops/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,13 +7,13 @@ Implement a series of basic list operations, without using existing functions.

The precise number and names of the operations to be implemented will be track dependent to avoid conflicts with existing names, but the general operations you will implement include:

- `append` (*given two lists, add all items in the second list to the end of the first list*);
- `concatenate` (*given a series of lists, combine all items in all lists into one flattened list*);
- `filter` (*given a predicate and a list, return the list of all items for which `predicate(item)` is True*);
- `length` (*given a list, return the total number of items within it*);
- `map` (*given a function and a list, return the list of the results of applying `function(item)` on all items*);
- `foldl` (*given a function, a list, and initial accumulator, fold (reduce) each item into the accumulator from the left*);
- `foldr` (*given a function, a list, and an initial accumulator, fold (reduce) each item into the accumulator from the right*);
- `reverse` (*given a list, return a list with all the original items, but in reversed order*).
- `append` (_given two lists, add all items in the second list to the end of the first list_);
- `concatenate` (_given a series of lists, combine all items in all lists into one flattened list_);
- `filter` (_given a predicate and a list, return the list of all items for which `predicate(item)` is True_);
- `length` (_given a list, return the total number of items within it_);
- `map` (_given a function and a list, return the list of the results of applying `function(item)` on all items_);
- `foldl` (_given a function, a list, and initial accumulator, fold (reduce) each item into the accumulator from the left_);
- `foldr` (_given a function, a list, and an initial accumulator, fold (reduce) each item into the accumulator from the right_);
- `reverse` (_given a list, return a list with all the original items, but in reversed order_).

Note, the ordering in which arguments are passed to the fold functions (`foldl`, `foldr`) is significant.
4 changes: 2 additions & 2 deletions exercises/practice/pangram/.docs/introduction.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,10 +7,10 @@ To give a comprehensive sense of the font, the random sentences should use **all
They're running a competition to get suggestions for sentences that they can use.
You're in charge of checking the submissions to see if they are valid.

~~~~exercism/note
```exercism/note
Pangram comes from Greek, παν γράμμα, pan gramma, which means "every letter".

The best known English pangram is:

> The quick brown fox jumps over the lazy dog.
~~~~
```
4 changes: 2 additions & 2 deletions exercises/practice/phone-number/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,8 @@ Clean up user-entered phone numbers so that they can be sent SMS messages.
The **North American Numbering Plan (NANP)** is a telephone numbering system used by many countries in North America like the United States, Canada or Bermuda.
All NANP-countries share the same international country code: `1`.

NANP numbers are ten-digit numbers consisting of a three-digit Numbering Plan Area code, commonly known as *area code*, followed by a seven-digit local number.
The first three digits of the local number represent the *exchange code*, followed by the unique four-digit number which is the *subscriber number*.
NANP numbers are ten-digit numbers consisting of a three-digit Numbering Plan Area code, commonly known as _area code_, followed by a seven-digit local number.
The first three digits of the local number represent the _exchange code_, followed by the unique four-digit number which is the _subscriber number_.

The format is usually represented as

Expand Down
20 changes: 10 additions & 10 deletions exercises/practice/protein-translation/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,16 +29,16 @@ Note the stop codon `"UAA"` terminates the translation and the final methionine

Below are the codons and resulting Amino Acids needed for the exercise.

Codon | Protein
:--- | :---
AUG | Methionine
UUU, UUC | Phenylalanine
UUA, UUG | Leucine
UCU, UCC, UCA, UCG | Serine
UAU, UAC | Tyrosine
UGU, UGC | Cysteine
UGG | Tryptophan
UAA, UAG, UGA | STOP
| Codon | Protein |
| :----------------- | :------------ |
| AUG | Methionine |
| UUU, UUC | Phenylalanine |
| UUA, UUG | Leucine |
| UCU, UCC, UCA, UCG | Serine |
| UAU, UAC | Tyrosine |
| UGU, UGC | Cysteine |
| UGG | Tryptophan |
| UAA, UAG, UGA | STOP |

Learn more about [protein translation on Wikipedia][protein-translation].

Expand Down
4 changes: 2 additions & 2 deletions exercises/practice/rna-transcription/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,6 @@ Given a DNA strand, its transcribed RNA strand is formed by replacing each nucle
- `T` -> `A`
- `A` -> `U`

~~~~exercism/note
```exercism/note
If you want to look at how the inputs and outputs are structured, take a look at the examples in the test suite.
~~~~
```
4 changes: 2 additions & 2 deletions exercises/practice/rna-transcription/.docs/introduction.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ You work for a bioengineering company that specializes in developing therapeutic

Your team has just been given a new project to develop a targeted therapy for a rare type of cancer.

~~~~exercism/note
```exercism/note
It's all very complicated, but the basic idea is that sometimes people's bodies produce too much of a given protein.
That can cause all sorts of havoc.

Expand All @@ -13,4 +13,4 @@ But if you can create a very specific molecule (called a micro-RNA), it can prev
This technique is called [RNA Interference][rnai].

[rnai]: https://admin.acceleratingscience.com/ask-a-scientist/what-is-rnai/
~~~~
```
4 changes: 2 additions & 2 deletions exercises/practice/secret-handshake/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -41,8 +41,8 @@ The secret handshake for 26 is therefore:
jump, double blink
```

~~~~exercism/note
```exercism/note
If you aren't sure what binary is or how it works, check out [this binary tutorial][intro-to-binary].

[intro-to-binary]: https://medium.com/basecs/bits-bytes-building-with-binary-13cb4289aafa
~~~~
```
4 changes: 2 additions & 2 deletions exercises/practice/series/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,5 +15,5 @@ And the following 4-digit series:

And if you ask for a 6-digit series from a 5-digit string, you deserve whatever you get.

Note that these series are only required to occupy *adjacent positions* in the input;
the digits need not be *numerically consecutive*.
Note that these series are only required to occupy _adjacent positions_ in the input;
the digits need not be _numerically consecutive_.
4 changes: 2 additions & 2 deletions exercises/practice/sieve/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,11 +18,11 @@ Then you repeat the following steps:
You keep repeating these steps until you've gone through every number in your list.
At the end, all the unmarked numbers are prime.

~~~~exercism/note
```exercism/note
[Wikipedia's Sieve of Eratosthenes article][eratosthenes] has a useful graphic that explains the algorithm.

The tests don't check that you've implemented the algorithm, only that you've come up with the correct list of primes.
A good first test is to check that you do not use division or remainder operations.

[eratosthenes]: https://en.wikipedia.org/wiki/Sieve_of_Eratosthenes
~~~~
```
32 changes: 16 additions & 16 deletions exercises/practice/yacht/.docs/instructions.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,24 +6,24 @@ The score of a throw of the dice depends on category chosen.

## Scores in Yacht

| Category | Score | Description | Example |
| -------- | ----- | ----------- | ------- |
| Ones | 1 × number of ones | Any combination | 1 1 1 4 5 scores 3 |
| Twos | 2 × number of twos | Any combination | 2 2 3 4 5 scores 4 |
| Threes | 3 × number of threes | Any combination | 3 3 3 3 3 scores 15 |
| Fours | 4 × number of fours | Any combination | 1 2 3 3 5 scores 0 |
| Fives | 5 × number of fives| Any combination | 5 1 5 2 5 scores 15 |
| Sixes | 6 × number of sixes | Any combination | 2 3 4 5 6 scores 6 |
| Full House | Total of the dice | Three of one number and two of another | 3 3 3 5 5 scores 19 |
| Four of a Kind | Total of the four dice | At least four dice showing the same face | 4 4 4 4 6 scores 16 |
| Little Straight | 30 points | 1-2-3-4-5 | 1 2 3 4 5 scores 30 |
| Big Straight | 30 points | 2-3-4-5-6 | 2 3 4 5 6 scores 30 |
| Choice | Sum of the dice | Any combination | 2 3 3 4 6 scores 18 |
| Yacht | 50 points | All five dice showing the same face | 4 4 4 4 4 scores 50 |
| Category | Score | Description | Example |
| --------------- | ---------------------- | ---------------------------------------- | ------------------- |
| Ones | 1 × number of ones | Any combination | 1 1 1 4 5 scores 3 |
| Twos | 2 × number of twos | Any combination | 2 2 3 4 5 scores 4 |
| Threes | 3 × number of threes | Any combination | 3 3 3 3 3 scores 15 |
| Fours | 4 × number of fours | Any combination | 1 2 3 3 5 scores 0 |
| Fives | 5 × number of fives | Any combination | 5 1 5 2 5 scores 15 |
| Sixes | 6 × number of sixes | Any combination | 2 3 4 5 6 scores 6 |
| Full House | Total of the dice | Three of one number and two of another | 3 3 3 5 5 scores 19 |
| Four of a Kind | Total of the four dice | At least four dice showing the same face | 4 4 4 4 6 scores 16 |
| Little Straight | 30 points | 1-2-3-4-5 | 1 2 3 4 5 scores 30 |
| Big Straight | 30 points | 2-3-4-5-6 | 2 3 4 5 6 scores 30 |
| Choice | Sum of the dice | Any combination | 2 3 3 4 6 scores 18 |
| Yacht | 50 points | All five dice showing the same face | 4 4 4 4 4 scores 50 |

If the dice do not satisfy the requirements of a category, the score is zero.
If, for example, *Four Of A Kind* is entered in the *Yacht* category, zero points are scored.
A *Yacht* scores zero if entered in the *Full House* category.
If, for example, _Four Of A Kind_ is entered in the _Yacht_ category, zero points are scored.
A _Yacht_ scores zero if entered in the _Full House_ category.

## Task

Expand Down