Check for assets with size of 0 bytes #10026
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
I ran into an issue where, if downloading an asset (without a checksum) failed in a way that left a 0-byte file on disk, the next run of
spacy project assets
would assume the asset doesn't need to be redownloaded. 0-byte files are probably never what we want, so if that's the case, let's delete it so it will reattempt the download (and warn the user):Types of change
Bug fix
Checklist