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Welcome to Expresso Bits Inventories 👋

Version Documentation License: MIT Twitter: ScriptsEngineer

Features

✔️ Easy item management by scriptable objects.

✔️ Adding custom data to items via scriptable with components.

✔️ Container component with generic functions of adding, removing, etc. of items.

✔️ Item Handler component with functions to drop, collect items, open and close containers.

✔️ Netcode for gameobjects extension available

🔨 Craft System.

Install

With Git URL

To install open Window > Package Manager and click on the + package icon and choose "Add package from git url" and type:

https://github.com/ExpressoBits/Inventories.git

and you're done!

With OpenUPM

  1. Add openupm registry. Click on the menu Edit -> Project settings..., and add a scoped registry like so:

Name: OpenUPM

Url: https://package.openupm.com

Scopes:

com.openupm br.com.expressobits

  1. Close the project settings
  2. Open the package manager. Click on menu Window -> Package Manager and select "Packages: My Registries", select the latest version of EB Inventories and click install
  3. You may come back to the package manager to unistall EB Inventories or upgrade it.

Usage

--

Components

Container Container

Container is responsible for storing items inside slots. Slots store an amount of a certain item. Container may or may not be limited by the amount of slots.

ItemHandler ItemHandler

Item Handlers are responsible for dropping, collecting, moving items between containers, opening and closing containers, etc.

Authors

👤 Rafael Correa (Script)

🤝 Contributing

Contributions, issues and feature requests are welcome!

Feel free to check issues page.

Show your support

Give a ⭐️ if this project helped you!

📝 License

Copyright © 2021 Rafael Correa.

This project is MIT licensed.


This README was generated with ❤️ by readme-md-generator

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Modular inventory system for unity

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