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🎮 Open-source, cross-platform game engine designed to be used by everyone.

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GDevelop logo

GDevelop is a full-featured, no-code, open-source game development software. You can build 2D, 3D and multiplayer games for mobile (iOS, Android), desktop and the web. GDevelop is fast and easy to use: the game logic is built up using an intuitive and powerful event-based system and reusable behaviors.

The GDevelop editor when editing a game level

Getting started

❔ I want to... 🚀 What to do
🎮 Use GDevelop to make games Go to GDevelop homepage to download the app!
⚙️ Create/improve an extension Read about creating an extension, with no-code or code.
🧑‍💻 Contribute to the editor or game engine Follow this README.
👾 Create or sell a game template Submit a free example or a paid template on the Asset Store.
🎨 Share or sell an asset pack Submit a free or paid asset pack on the Asset Store.
🌐 Help to translate GDevelop Go on the GDevelop project on Crowdin or translate in-app tutorials.
👥 Get online game services or commercial support See offers for professionals, teams or individual creators.

Are you interested in contributing to GDevelop for the first time? Take a look at the list of good first issues, good first contributions or the "🏐 not too hard" cards on the Roadmap.

Games made with GDevelop

  • Find GDevelop games on gd.games, the gaming platform for games powered by GDevelop.
  • See the showcase of games created with GDevelop and published on Steam, iOS (App Store), Android (Google Play), Itch.io, Newgrounds, CrazyGames, Poki...

Some games made with GDevelop

Technical architecture

GDevelop is composed of an editor, a game engine, an ecosystem of extensions as well as online services and commercial support.

Directory ℹ️ Description
Core Core classes, describing the structure of a game and tools to implement the IDE and work with GDevelop games.
GDJS The game engine, written in TypeScript, using PixiJS and Three.js (WebGL), powering all GDevelop games.
GDevelop.js Bindings of Core, GDJS and Extensions to JavaScript (with WebAssembly), used by the IDE.
newIDE The game editor, written in JavaScript with React, Electron, PixiJS and Three.js.
Extensions Built-in extensions for the game engine, providing objects, behaviors, events and new features. All the community extensions are on this repository.

To learn more about GDevelop Architecture, read the architecture overview here.

Pre-generated documentation of the Core library, C++ and TypeScript game engines is available here.

Status of the tests and builds: macOS and Linux build status Fast tests status Windows Build status https://good-labs.github.io/greater-good-affirmation/assets/images/badge.svg

Links

Community

Development Roadmap

License

  • The Core library, the native and HTML5 game engines, the IDE, and all extensions (respectively Core, GDJS, newIDE and Extensions folders) are under the MIT license.
  • The name, GDevelop, and its logo are the exclusive property of Florian Rival.

Games exported with GDevelop are based on the GDevelop game engine (see Core and GDJS folders): this engine is distributed under the MIT license so that you can distribute, sell or do anything with the games you created with GDevelop. In particular, you are not forced to make your game open-source.

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🎮 Open-source, cross-platform game engine designed to be used by everyone.

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  • JavaScript 55.9%
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