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Woof! 14.1.0

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@github-actions github-actions released this 29 Feb 21:01
· 472 commits to master since this release

New Features and Improvements

  • Add percentage settings for weapon and view bobbing (sliders in the Weapons menu).
  • Increase main thread priority when window is visible and focused.
  • Bring back "Emulate Intercepts Overflow" option to the "Doom Compatibility" menu.
  • Apply free look toggle to current input type only. Rename input_mouselook to input_freelook in config.
  • Add shorttics config item.
  • "Back" key/button also works in the main menu.
  • Restore vanilla "Read This!" screens.
  • Redo translucency options.
    • Rename "Enable Translucency" to "Sprite Translucency".
    • Instantly enable/disable translucency for things.
  • Show preview of currently selected crosshair in the menu.
  • "Run" key/button no longer affects gamepad turn speed.
  • Change automap "Flashing Keyed Doors" to "Color Keyed Doors" with "Off", "On", and "Flashing" options.
  • Remove conditional disabling of HUD menu items.
  • Rename "Forward Sensitivity" to "Move Sensitivity".
  • Use M_OPTTTL patch for "Options" menu title.
  • In deathmatch show "Frags" widget instead of "Level Stats".
  • Do not reset chosen player view across levels in multiplayer demo playback spy mode.

Bug Fixes

  • Fix framerate limiter in capped mode.
  • Remove SDL renderer option from the config due to poor frame times with Direct3D11. The renderer can still be changed with the SDL_RENDER_DRIVER environment variable (works with any SDL2 application).
  • Fix HOM line appearing when using various non-standard FOV and resolution values.
  • Fix mouse controls in menu on macOS.
  • Restore original fix for "garbage lines at the top of weapon sprites". This will help for weapons "wobble" issue.
  • Fix status bar height calculation endianess issue.
  • Prevent on-death-action reloads from activating specials (thanks @JNechaevsky).
  • Fix HOM cheat crash.
  • Fix drawing "unlimited" thermo values (mouse sensitivity).
  • Fix translucent columns drawing.
  • Fix ENDOOM crash.
  • Fix main menu item hilighting for e.g. hr2final.wad.
  • Fix bottom-aligned widgets being drawn one pixel too high.
  • Fix mis-colored blood voxels after invulnarability.

Miscellaneous

  • Limit auto aspect ratio to 21:9.