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ThreeCircles: step by step tutorial for ConFESS

This github repository holds all the step by step tutorial to build a clone of Foursquare in a few minutes. The application we're going to build will be named ThreeCircles ;-)

You will find associated presentation at http://corinnekrych.github.com/confess/

Speakers

We're presenting you the work done by 3musket33rs team.

Special thanks to Mathieu Bruyen for his cool proposal on CSS.

Setup

GitHub Repos

With Confess VM Environment

In the vm, given to you, you will find in ~/work a clone of this repository and 3musket33rs plugins Please update this version

cd ~/work/html5-scaffolding-plugin
git pull
cd ~/work/ThreeCircles
git pull

Without

If you do not have the confess vm environment, fork or clone this repo but also the 3musket33rs plugins

git clone https://github.com/3musket33rs/html5-mobile-scaffolding
git clone https://github.com/3musket33rs/phonegapbuild.git
git clone https://github.com/fabricematrat/ThreeCircles.git

You will need also grails 2.2.1, jdk1.7, a modern browser (no IE6!)

Working with branches

The step by step tutorial works with git branches. For each step you will find a branch stepXX_todo and stepXX_done Here will be the list of git commands you will need to know

git checkout stepXX_todo // To enter in the stepXX_todo branch
git branch               // to check in which branch you are
git status               // to know which files you modified in the current branch
git add -A               // to add files to be committed
git commit -m "Some usefull comments" //To commit locally your changes
git pull                 // to fetch the latest changes from the remote repo
git push                 // to send your committed changes to the remote repo if you did a fork

Step1: Scaffolding

Get source code from repo

git checkout step1_todo

In this branch there is only one Grails command that has been executed

grails create-app ThreeCircles

Now let's start configuring, adding the required plugins.

BuildConfig.groovy

add

  grails.plugin.location."html5-mobile-scaffolding" = "../html5-mobile-scaffolding"
  grails.plugin.location."phonegapbuild" = "../phonegapbuild"

in plugins

    plugins {
        runtime ":hibernate:$grailsVersion"
        runtime ":jquery:1.9.1"
        runtime ":resources:1.1.6"
        build ":tomcat:$grailsVersion"
        runtime ":database-migration:1.1"
        compile ":cache:1.0.0"
        compile ":webxml:1.4.1"
    }

in resolution change legacyResolve

    grails.project.dependency.resolution = {    
    ....
        legacyResolve true
    ...
    }

in UrlMappings.groovy remove

    "/"(view:"/index")

Create domain classes

Ready to do scaffold all the domain classes we need!

grails create-domain-class User
grails create-domain-class Place
grails create-domain-class Comment
grails create-domain-class Checkin

Now, edit generated domain classes and add content according to class diagram class diagram

Generate HTML5 scaffolding for both controller and views

grails html-generate-all threecircles.User
grails html-generate-all threecircles.Place
grails html-generate-all threecircles.Comment
grails html-generate-all threecircles.Checkin

Run the app

grails run-app

Go to URL

http://localhost:8080/ThreeCircles/index.html?_debugResources=y

Note: adding _debugResources=y to reload JavaScript/CSS/HTML updates for resources plugins

Get source code from repo

Before you get the solution push your changes

git status                   // to check the list of files changed or added
git add -A                   // to accept all changes
git commit -m "your changes" // to commit to local repo
git push                     // to push to remote repo if you did fork

and if you want to check the solution

git checkout step1_done

Step2: Boostrap

Get source code from repo

git checkout step2_todo

and search for TODO in grails-app/conf/Bootstrap.groovy

In BootStrap.groovy

  • add several users
  • add some places
        Place wien = new Place(name: "Wein", 
                               latitude:48.217349004974416, 
                               longitude: 16.407538767645292, 
                               address:  "Messe Wien Exhibition & Congress " )
        wien.save()
  • add a checkin at confess!

Run the app

grails run-app
  • Test the application
  • Play with offline mode (in chrome switch off network, in Firefox File-> Work Offline)
  • Add/Delete Users for example
  • Get back online

Get source code from repo

git checkout step2_done

Step3: Render timeline with mock picture

Get source code from repo

git checkout step3_todo

you will get new folders and files containing mock screen for timeline

  • web-app/css/my.css
  • web-app/img/
  • web-app/index_mock.html
  • web-app/js/my.js

Search for TODO in the project

Main page: timeline

  • delete index.html
  • rename checkin-index.html into index.html

Transform your index.html with css

  • add import css file
  • in section with id section-list-checkin add header as shown in index-mockup.html
  • in section with id section-list-checkin revisit footer as shown in index-mockup.html
  • in section with id myContent, add canvas map (for later use step5)

Display dynamic content

The js file web-app/js/threecircles/checkin-view.js contains the JavaScript associated with your view. Let's make the content dynamic!

  • Go to the callback associated to that.model.listedItems event: Put a breakpoint in checkin-view.js to see the data structure returned by the server
  • is it rendering as expected? hummm.... It would be easier with embedded relationship. In CheckinController.groovy add deep relationship resolution for as JSON (search for //TODO deep relation)
  • working with index-mockup.html, loop for all checkins: display dynamic content for owner, where the checkin is, checkin description. Leave harcoded place holder for pictures.

Get source code from repo

git checkout step3_done

Step4: Get timeline with time information

Get source code from repo

git checkout step4_todo

You will get a new file timeline.js that you will complete for the time information.

Add JS file timeline.js

  • go to timeline.js Note 3musket33rs JS coding Ă  la Crockford (function first!). Add a method which takes a Date as long and returns information like: just now (when under 10mins), 11 min ago, 2h23 min, 2 days ago, 3 months ago and we don't care when it's over one year.
  • go to checkin-view.js (search for //TODO) add call to newly created method to add time information.
  • go to index.html to include new js file

Get source code from repo

git checkout step4_done

Step5: Google places

Get source code from repo

git checkout step5_todo
  • you will get a new file geolocation.js that you will complete.
  • in index.html, google API and geolocation.js has been included
  • in index.html, section with id "section-show-checkin" has been refactored to apply CSS and match our use case.
  • in checkin-view.js, we initialized our maps with
    $("#section-show-checkin").on( "pageshow", function (event) {
        geolocationSearch.showMapWithPlaces('map_canvas2', "list-place", storeLatLng);
    });

In geolocation.js seach // TODO search places

In the method showMapWithPlaces

  • a google map is created from canvas from canvas id

Using Google API: google.maps.Map

  • once navigator got our current position with HTML5 navigator.geolocation, use google places API

Use Google places API: google.maps.places

Use Google geometry API: google.maps.geometry.spherical

Use Google Marker API: google.maps.Marker

Use Google position API: google.maps.LatLng

Get source code from repo

git checkout step5_done

Step6: Checkin!

Get source code from repo

git checkout step6_todo
  • In index.html, section with id checkin has been refactored to apply CSS and match our use case
  • In checkin-view.js, we initialize our third map canvas_map3 with
    $("#checkin").on( "pageshow", function (event) {
        geolocationCheckin.showMap('map_canvas3', that.selectedPlace);
    });
  • In checkin-view.js, addAndSort method added to render timeline with latest checkin first.
  • In geolocation.js, use google info window to render bubble.

Add behaviour on button id checkin-submit

  • search for // TODO
  • format the object before sending
            {
               checkin: "{
                  description: description,
                  'owner.id': "1",
                   place: placeObj,
                  when: new Date().getTime()
               }"
           }

CheckinController.groovy,

  • once a place is found with Google Places, save it to ThreeCircles database.
  • look at event method that triggers the event push (we'll use event push next step on view)

On created, in checkin-view.js, deal with event push

Event push (Grails plugin using Atmosphere framework) is doing broadcast to all browsers.
3musket33rs PushManager is dealing with excluding "myself". In order to know in your code if you're the one triggering created callback you can user the NOTIFIED tag. NOTIFIED boolean is set true when you are notidied of somebody else event. In that.model.createdItem callback

  • add resetForm('form-update-checkin') call to clear the form.
  • in resetForm method clear checkin bubble's text area.
  • always in that.model.createdItem callback, add newly created value. Use addAndSort for the display.
   if (!data.item.NOTIFIED) {
     // I'm being notified of a new checkin
   }  else {
     // I've just checked in successfully
   }

Get source code from repo

git checkout step6_done

Step7: Let's take a picture

Get source code from repo

git checkout step7_todo

Add a new attribute in Checkin.groovy search for // TODO picture

  • By convention every attribute of type byte[] is considerered as a photo. No need to re-generate scaffolded view: be carefull not to loose all your work on checkin view!
  • Photo should be optional. See how to add to define constraints in Grails.
  • Photo should have size of 20Mb

in geolocation.js,

  • in the bubble window, add an input of type file with id input-checkin-photo

in checkin-view.js,

  • on checkin-submit click send picture within the form
  • modify createListItemCustom to display picture if present

Get source code from repo

git checkout step7_done

Step8: Put all together

This step ** does not ** have a TO DO section.

You can rest a bit ;-)

Get source code from repo

git checkout step8_done

Here is what was done for you:

  • in checkin-view.js, generated code has been cleaned to leave only what's needed
  • place-index.html & user-index.html has been merge in a single page index.html
  • place-view.js & user-view.js has been cleaned.

Step9: Login

Get source code from repo

git checkout step9_todo

You will get:

  • in index.html a new section with id login-page has been added for the login form.
  • checkin-model.js and checkin-controller.js new files

MVC

3musket33rs includes a very easy custom MCV in JavaScript. As we've seen ealier this MCV catters for the default CRUD operations. For exemple see the update flow explained below:

3musket33rs MVC

Most of the time those CRUD operations could be enough for your need. for now we have only extended the view in checkin-view.js file.

Now that we want to add a new operation to login. We need to extend Controller to do our cutom ajax call. In the case of login we are not interested in offline mode so we won't implement our feed method. Extending Controller is enough. If we want to add data to the model (like let's say the firstname of the user logged) we need to extend Model.

3musket33rs MVC

CheckinController server side

In CheckinController.groovy:

  • in login method: get user from params
  • if user not found or wrong password send error message
  • if user found and password ok retrun all my checkins plus the one from my friends

Custom view

In index.html:

  • add a new anchar with id logged-username. This anchor will be used to display the firstname of the logged user.
  • on button with id submit-login clicked submit login
  • on callback, render the list as previously (addAnsSort method), refresh logged-username with firstname

Custom Controller

In checkin-controller.js:

  • add attached behaviour for loginButtonClicked event: this is the place where you actually do the ajax call.

Custom Model

In checkin-model.js:

  • register logged event
  • in login method store firstname and list of checkins in the model

Boostrap revisited

In Boostrap.groovy, register yourself with you name and password and add your friends too.

Get source code from repo

git checkout step9_done

Step10: Display my friends

Get source code from repo

git checkout step10_todo

Add sesssion

  • in CheckinController.groovy, once logged store user insession
  • in UserController.groovy, retrieve user and display only his friend to friend view.

Get source code from repo

git checkout step10_done

Step11: In the Cloud

Create a cloud foundry account

Sign up at www.cloudfoundry.com

Config

Install cloud foundry plugin

grails install-plugin cloud-foundry

Configure your global setting

cd ~/.grails
touch settings.groovy

in settings.grrovy add your cloud foundry credentials

grails.plugin.cloudfoundry.username="..."
grails.plugin.cloudfoundry.password="..."

Change your URL

in configuration-bootstrap.js, comment localhost URL, uncomment your cloud foundry one

Be creative and choose your own doamin name (we have already taken threecircles.cloudfoundry.com so do not try this one) Change it here with fiverectangles.cloudfoundry.com or twobubbles.cloudfoundry.com, sixtriangles.cloudfoundry.com

threecircles.loadConfiguration = (function () {
    threecircles.configuration = {
        //baseURL: "http://localhost:8080/ThreeCircles/",
        //Uncomment before pushing to cloudfoundry
        baseURL: "http://ThreeCircles.cloudfoundry.com/",
        namespace: "threecircles",
        domain:[]
    };
})();

Push to cloud foundry

Simply run the command

grails prod cf-push

When prompted for a domain name on cloudfoundry, use the one you choose just below.

Step12: PhoneGap Build

Configure your PhoneGap Build account

Sign up at build.phonegap.com

Config.groovy

phonegapbuild.username="..."
phonegapbuild.password="..."
phonegapbuild.phonegapversion="2.3.0"

Package you HTML and JS

Using 3musket33rs PhoneGap Build plugin, simply go to

http://localhost:8080/ThreeCircles/app/initBuild

Use the Push button and refresh from time to time. Once ready, use QRcode to download your app onto your phone on PhoneGap build

Step: Now Have FUN !!

3musket33rs MVC

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