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fix 3906 moved target cancellation up so #3909

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May 6, 2017
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2 changes: 1 addition & 1 deletion src/canvas.class.js
Original file line number Diff line number Diff line change
Expand Up @@ -1101,6 +1101,7 @@
// first check current group (if one exists)
// active group does not check sub targets like normal groups.
// if active group just exits.
this.targets = [];
if (activeGroup && !skipGroup && activeGroup === this._searchPossibleTargets([activeGroup], pointer)) {
this._fireOverOutEvents(activeGroup, e);
return activeGroup;
Expand All @@ -1120,7 +1121,6 @@
}
}

this.targets = [];
var target = this._searchPossibleTargets(this._objects, pointer);
if (e[this.altSelectionKey] && target && activeTarget && target !== activeTarget) {
target = activeTarget;
Expand Down
31 changes: 31 additions & 0 deletions test/unit/canvas.js
Original file line number Diff line number Diff line change
Expand Up @@ -435,6 +435,37 @@
canvas.remove(group);
});

test('findTarget with subTargetCheck on activeObject', function() {
var rect = makeRect({ left: 0, top: 0 }),
rect2 = makeRect({ left: 30, top: 30}), target,
group = new fabric.Group([rect, rect2]);

canvas.add(group);
canvas.setActiveObject(group);
group.subTargetCheck = true;
target = canvas.findTarget({
clientX: 9, clientY: 9
});
equal(target, group, 'Should return the group');
equal(canvas.targets[0], rect, 'should return the rect');

target = canvas.findTarget({
clientX: 9, clientY: 9
});

target = canvas.findTarget({
clientX: 9, clientY: 9
});

target = canvas.findTarget({
clientX: 9, clientY: 9
});

equal(canvas.targets.length, 1, 'multiple calls to subtarget should not add more to targets');

canvas.remove(group);
});

test('findTarget with perPixelTargetFind', function() {
ok(typeof canvas.findTarget == 'function');
var triangle = makeTriangle({ left: 0, top: 0 }), target;
Expand Down