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Attempt to fix a crash in Scheduler::uiManagerDidCloneShadowNode
Summary: changelog: [internal] Attempt at fixing a crash in `Scheduler::uiManagerDidCloneShadowNode` by setting delegate to nullptr explicitly. I don't think this will make a difference because `scheduler_` is released at the end of `dealloc` but it is worth a shot. Maybe some complex interaction between Obj-C and C++ comes into play here. In this diff I also removed `_animationDriver = nullptr` because dealloc will do that automatically. Reviewed By: philIip Differential Revision: D32720901 fbshipit-source-id: 227ced2331384c47e8d15a323ee8a621bbb3d179
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