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[suspense] Avoid double commit by re-rendering immediately and reusin…
…g primary children (#14083) * Avoid double commit by re-rendering immediately and reusing children To support Suspense outside of concurrent mode, any component that starts rendering must commit synchronously without being interrupted. This means normal path, where we unwind the stack and try again from the nearest Suspense boundary, won't work. We used to have a special case where we commit the suspended tree in an incomplete state. Then, in a subsequent commit, we re-render using the fallback. The first part — committing an incomplete tree — hasn't changed with this PR. But I've changed the second part — now we render the fallback children immediately, within the same commit. * Add a failing test for remounting fallback in sync mode * Add failing test for stuck Suspense fallback * Toggle visibility of Suspense children in mutation phase, not layout If parent reads visibility of children in a lifecycle, they should have already updated.
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