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Fix useMemoCache with setState in render
Fixes the bug that @alexmckenley and @mofeiZ found where setState-in-render can reset useMemoCache and cause an infinite loop. The bug was that renderWithHooksAgain() was not resetting hook state when rerendering (so useMemo values were preserved) but was resetting the updateQueue. This meant that the entire memo cache was cleared on a setState-in-render. The fix here is to call a new helper function to clear the update queue. It nulls out other properties, but for memoCache it just sets the index back to zero. ghstack-source-id: fc0947ce219334117075df6a4e33b39975af2bc4 Pull Request resolved: #30889 DiffTrain build for [727b361](727b361)
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Original file line number | Diff line number | Diff line change |
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a03254bc60b06c535c37e43c53b1fd40757b2ef4 | ||
727b3615287074ddaa28069bfbd2dfee8cf73575 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1 @@ | ||
a03254bc60b06c535c37e43c53b1fd40757b2ef4 | ||
727b3615287074ddaa28069bfbd2dfee8cf73575 |
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