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[RFC] Codemod invariant -> throw new Error #22435
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Comparing: f5d946d...3ed2d03 Critical size changesIncludes critical production bundles, as well as any change greater than 2%:
Significant size changesIncludes any change greater than 0.2%: Expand to show
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The reason the Node build of react-fetch increased in size is because it contains a single error that previously wasn't being minified. But now it is: #22428 (comment) And because it's the only minified error in that package, pulling in |
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I'm +1 but as mentioned on the other PR, it's seems hard to disambiguate between errors that are minified and one's that are ignored. What about either an opt-in, like throw MinifiedError()
or opt-out with throw UnminifiedError()
.
Replied here: #22429 (comment)
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When this code was written, the error codes map (`codes.json`) was created on-the-fly, so we had to lazily require from inside the visitor. Because `codes.json` is now checked into source, we can import it a single time in module scope.
We use a script to minify our error messages in production. Each message is assigned an error code, defined in `scripts/error-codes/codes.json`. Then our build script replaces the messages with a link to our error decoder page, e.g. https://reactjs.org/docs/error-decoder.html/?invariant=92 This enables us to write helpful error messages without increasing the bundle size. Right now, the script only works for `invariant` calls. It does not work if you throw an Error object. This is an old Facebookism that we don't really need, other than the fact that our error minification script relies on it. So, I've updated the script to minify error constructors, too: Input: Error(`A ${adj} message that contains ${noun}`); Output: Error(formatProdErrorMessage(ERR_CODE, adj, noun)); It only works for constructors that are literally named Error, though we could add support for other names, too. As a next step, I will add a lint rule to enforce that errors written this way must have a corresponding error code.
This error message wasn't being minified because it doesn't use invariant. The reason it didn't use invariant is because this particular error is created without begin thrown — it doesn't need to be thrown because it's located inside the error handling part of the runtime. Now that the error minification script supports Error constructors, we can minify it by assigning it a production error code in `scripts/error-codes/codes.json`. To support the use of Error constructors more generally, I will add a lint rule that enforces each message has a corresponding error code.
Adds a lint rule that detects when an Error constructor is used without a corresponding production error code. We already have this for `invariant`, but not for regular errors, i.e. `throw new Error(msg)`. There's also nothing that enforces the use of `invariant` besides convention. There are some packages where we don't care to minify errors. These are packages that run in environments where bundle size is not a concern, like react-pg. I added an override in the ESLint config to ignore these.
I'm adding this codemod to the repo temporarily, but I'll revert it in the same PR. That way we don't have to check it in but it's still accessible (via the PR) if we need it later.
This commit contains only automated changes: npx jscodeshift -t scripts/codemod-invariant.js packages --ignore-pattern="node_modules/**/*" yarn linc --fix yarn prettier I will do any manual touch ups in separate commits so they're easier to review.
This reverts the codemod script and ESLint config I added temporarily in order to perform the invariant codemod.
A few manual changes I made after the codemod ran.
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Currently we're not consistent about which packages should have their errors minified in production and which ones should. This adds a field to the bundle configuration to control whether to apply the transform. We should decide what the criteria is going forward. I think it's probably a good idea to minify any package that gets sent over the network. So yes to modules that run in the browser, and no to modules that run on the server and during development only.
Summary: This sync includes the following changes: - **[579c008a7](facebook/react@579c008a7 )**: [Fizz/Flight] pipeToNodeWritable(..., writable).startWriting() -> renderToPipeableStream(...).pipe(writable) ([#22450](facebook/react#22450)) //<Sebastian Markbåge>// - **[f2c381131](facebook/react@f2c381131 )**: fix: useSyncExternalStoreExtra ([#22500](facebook/react#22500)) //<Daishi Kato>// - **[0ecbbe142](facebook/react@0ecbbe142 )**: Sync hydrate discrete events in capture phase and dont replay discrete events ([#22448](facebook/react#22448)) //<salazarm>// - **[a724a3b57](facebook/react@a724a3b57 )**: [RFC] Codemod invariant -> throw new Error ([#22435](facebook/react#22435)) //<Andrew Clark>// - **[201af81b0](facebook/react@201af81b0 )**: Release pooled cache reference in complete/unwind ([#22464](facebook/react#22464)) //<Joseph Savona>// - **[033efe731](facebook/react@033efe731 )**: Call get snapshot in useSyncExternalStore server shim ([#22453](facebook/react#22453)) //<salazarm>// - **[7843b142a](facebook/react@7843b142a )**: [Fizz/Flight] Pass in Destination lazily to startFlowing instead of in createRequest ([#22449](facebook/react#22449)) //<Sebastian Markbåge>// - **[d9fb383d6](facebook/react@d9fb383d6 )**: Extract queueing logic into shared functions ([#22452](facebook/react#22452)) //<Andrew Clark>// - **[9175f4d15](facebook/react@9175f4d15 )**: Scheduling Profiler: Show Suspense resource .displayName ([#22451](facebook/react#22451)) //<Brian Vaughn>// - **[eba248c39](facebook/react@eba248c39 )**: [Fizz/Flight] Remove reentrancy hack ([#22446](facebook/react#22446)) //<Sebastian Markbåge>// - **[66388150e](facebook/react@66388150e )**: Remove usereducer eager bailout ([#22445](facebook/react#22445)) //<Joseph Savona>// - **[d3e086932](facebook/react@d3e086932 )**: Make root.unmount() synchronous ([#22444](facebook/react#22444)) //<Andrew Clark>// - **[2cc6d79c9](facebook/react@2cc6d79c9 )**: Rename onReadyToStream to onCompleteShell ([#22443](facebook/react#22443)) //<Sebastian Markbåge>// - **[c88fb49d3](facebook/react@c88fb49d3 )**: Improve DEV errors if string coercion throws (Temporal.*, Symbol, etc.) ([#22064](facebook/react#22064)) //<Justin Grant>// - **[05726d72c](facebook/react@05726d72c )**: [Fix] Errors should not "unsuspend" a transition ([#22423](facebook/react#22423)) //<Andrew Clark>// - **[3746eaf98](facebook/react@3746eaf98 )**: Packages/React/src/ReactLazy ---> changing -1 to unintialized ([#22421](facebook/react#22421)) //<BIKI DAS>// - **[04ccc01d9](facebook/react@04ccc01d9 )**: Hydration errors should force a client render ([#22416](facebook/react#22416)) //<Andrew Clark>// - **[029fdcebb](facebook/react@029fdcebb )**: root.hydrate -> root.isDehydrated ([#22420](facebook/react#22420)) //<Andrew Clark>// - **[af87f5a83](facebook/react@af87f5a83 )**: Scheduling Profiler marks should include thrown Errors ([#22417](facebook/react#22417)) //<Brian Vaughn>// - **[d47339ea3](facebook/react@d47339ea3 )**: [Fizz] Remove assignID mechanism ([#22410](facebook/react#22410)) //<Sebastian Markbåge>// - **[3a50d9557](facebook/react@3a50d9557 )**: Never attach ping listeners in legacy Suspense ([#22407](facebook/react#22407)) //<Andrew Clark>// - **[82c8fa90b](facebook/react@82c8fa90b )**: Add back useMutableSource temporarily ([#22396](facebook/react#22396)) //<Andrew Clark>// - **[5b57bc6e3](facebook/react@5b57bc6e3 )**: [Draft] don't patch console during first render ([#22308](facebook/react#22308)) //<Luna Ruan>// - **[cf07c3df1](facebook/react@cf07c3df1 )**: Delete all but one `build2` reference ([#22391](facebook/react#22391)) //<Andrew Clark>// - **[bb0d06935](facebook/react@bb0d06935 )**: [build2 -> build] Local scripts //<Andrew Clark>// - **[0c81d347b](facebook/react@0c81d347b )**: Write artifacts to `build` instead of `build2` //<Andrew Clark>// - **[4da03c9fb](facebook/react@4da03c9fb )**: useSyncExternalStore React Native version ([#22367](facebook/react#22367)) //<salazarm>// - **[48d475c9e](facebook/react@48d475c9e )**: correct typos ([#22294](facebook/react#22294)) //<Bowen>// - **[cb6c619c0](facebook/react@cb6c619c0 )**: Remove Fiber fields that were used for hydrating useMutableSource ([#22368](facebook/react#22368)) //<Sebastian Silbermann>// - **[64e70f82e](facebook/react@64e70f82e )**: [Fizz] add avoidThisFallback support ([#22318](facebook/react#22318)) //<salazarm>// - **[3ee7a004e](facebook/react@3ee7a004e )**: devtools: Display actual ReactDOM API name in root type ([#22363](facebook/react#22363)) //<Sebastian Silbermann>// - **[79b8fc667](facebook/react@79b8fc667 )**: Implement getServerSnapshot in userspace shim ([#22359](facebook/react#22359)) //<Andrew Clark>// - **[86b3e2461](facebook/react@86b3e2461 )**: Implement useSyncExternalStore on server ([#22347](facebook/react#22347)) //<Andrew Clark>// - **[8209de269](facebook/react@8209de269 )**: Delete useMutableSource implementation ([#22292](facebook/react#22292)) //<Andrew Clark>// Changelog: [General][Changed] - React Native sync for revisions e8feb11...afcb9cd jest_e2e[run_all_tests] Reviewed By: yungsters Differential Revision: D31541359 fbshipit-source-id: c35941bc303fdf55cb061e9996200dc868a6f2af
externals: ['react', 'react-dom'], | ||
}, | ||
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// TODO: We don't use this bundle anymore |
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* Hoist error codes import to module scope When this code was written, the error codes map (`codes.json`) was created on-the-fly, so we had to lazily require from inside the visitor. Because `codes.json` is now checked into source, we can import it a single time in module scope. * Minify error constructors in production We use a script to minify our error messages in production. Each message is assigned an error code, defined in `scripts/error-codes/codes.json`. Then our build script replaces the messages with a link to our error decoder page, e.g. https://reactjs.org/docs/error-decoder.html/?invariant=92 This enables us to write helpful error messages without increasing the bundle size. Right now, the script only works for `invariant` calls. It does not work if you throw an Error object. This is an old Facebookism that we don't really need, other than the fact that our error minification script relies on it. So, I've updated the script to minify error constructors, too: Input: Error(`A ${adj} message that contains ${noun}`); Output: Error(formatProdErrorMessage(ERR_CODE, adj, noun)); It only works for constructors that are literally named Error, though we could add support for other names, too. As a next step, I will add a lint rule to enforce that errors written this way must have a corresponding error code. * Minify "no fallback UI specified" error in prod This error message wasn't being minified because it doesn't use invariant. The reason it didn't use invariant is because this particular error is created without begin thrown — it doesn't need to be thrown because it's located inside the error handling part of the runtime. Now that the error minification script supports Error constructors, we can minify it by assigning it a production error code in `scripts/error-codes/codes.json`. To support the use of Error constructors more generally, I will add a lint rule that enforces each message has a corresponding error code. * Lint rule to detect unminified errors Adds a lint rule that detects when an Error constructor is used without a corresponding production error code. We already have this for `invariant`, but not for regular errors, i.e. `throw new Error(msg)`. There's also nothing that enforces the use of `invariant` besides convention. There are some packages where we don't care to minify errors. These are packages that run in environments where bundle size is not a concern, like react-pg. I added an override in the ESLint config to ignore these. * Temporarily add invariant codemod script I'm adding this codemod to the repo temporarily, but I'll revert it in the same PR. That way we don't have to check it in but it's still accessible (via the PR) if we need it later. * [Automated] Codemod invariant -> Error This commit contains only automated changes: npx jscodeshift -t scripts/codemod-invariant.js packages --ignore-pattern="node_modules/**/*" yarn linc --fix yarn prettier I will do any manual touch ups in separate commits so they're easier to review. * Remove temporary codemod script This reverts the codemod script and ESLint config I added temporarily in order to perform the invariant codemod. * Manual touch ups A few manual changes I made after the codemod ran. * Enable error code transform per package Currently we're not consistent about which packages should have their errors minified in production and which ones should. This adds a field to the bundle configuration to control whether to apply the transform. We should decide what the criteria is going forward. I think it's probably a good idea to minify any package that gets sent over the network. So yes to modules that run in the browser, and no to modules that run on the server and during development only.
Based on #22428 and #22429
[Submitting for discussion]
A few years ago, I updated our build to compile
invariant
calls to throw expressions: #15071. We still useinvariant
in the source, though, because our error minification script depended on it.Now that we can minify throw expressions, too, (#22428 and #22429),
invariant
is no longer needed.This PR converts all uses of
invariant
to the equivalentthrow
call expression.The commits are designed to be reviewed in sequence.
I wrote an automated codemod and used jscodeshift to perform the conversion. I checked the script in temporarily for reference, then reverted it in a later commit, since there's no reason to keep it around in the repo.
All the automated changes — the codemod itself, ESLint autofix to remove the
invariant
imports, and Prettier — are contained in a single commit. The few manual changes I made after that are contained in a subsequent commit.One of the things the codemod does is simplify condition passed to invariant:
invariant(false, msg)
is converted to an unguarded throw statement instead ofif (!false) {...}
.invariant(a === b)
is converted toif (a !== b) {...}
Comparisons involving
>
,<
, etc cannot be safely inverted in all cases. For example,!(NaN > foo)
is not the same as!NaN <= foo
. In those cases, the codemod would output a FIXME comment to prompt a manual review. You can see those in the commit that contains the manual changes.