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Do not replay erroring beginWork with invokeGuardedCallback when suspended or previously errored #24480
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Comparing: ce13860...710429e Critical size changesIncludes critical production bundles, as well as any change greater than 2%:
Significant size changesIncludes any change greater than 0.2%: (No significant changes) |
…ended or previously errored When hydrating a suspense boundary an error or a suspending fiber can often lead to a cascade of hydration errors. While in many cases these errors are simply discarded (e.g. when teh root does not commit and we fall back to client rendering) the use of invokeGuardedCallback can lead to many of these errors appearing as uncaught in the browser console. This change avoids error replaying using invokeGuardedCallback when we are hydrating a suspense boundary and have either already suspended or we have one previous error which was replayed.
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Summary: This sync includes the following changes: - **[dd4950c90](facebook/react@dd4950c90 )**: [Flight] Implement useId hook ([#24172](facebook/react#24172)) //<Josh Story>// - **[26a5b3c7f](facebook/react@26a5b3c7f )**: Explicitly set `highWaterMark` to 0 for `ReadableStream` ([#24641](facebook/react#24641)) //<Josh Larson>// - **[aec575914](facebook/react@aec575914 )**: [Fizz] Send errors down to client ([#24551](facebook/react#24551)) //<Josh Story>// - **[a2766387e](facebook/react@a2766387e )**: [Fizz] Improve text separator byte efficiency ([#24630](facebook/react#24630)) //<Josh Story>// - **[f7860538a](facebook/react@f7860538a )**: Fix typo in useSyncExternalStore main entry point error ([#24631](facebook/react#24631)) //<François Chalifour>// - **[1bed20731](facebook/react@1bed20731 )**: Add a module map option to the Webpack Flight Client ([#24629](facebook/react#24629)) //<Sebastian Markbåge>// - **[b2763d3ea](facebook/react@b2763d3ea )**: Move hydration code out of normal Suspense path ([#24532](facebook/react#24532)) //<Andrew Clark>// - **[357a61324](facebook/react@357a61324 )**: [DevTools][Transition Tracing] Added support for Suspense Boundaries ([#23365](facebook/react#23365)) //<Luna Ruan>// - **[2c8a1452b](facebook/react@2c8a1452b )**: Fix ignored setState in Safari when iframe is touched ([#24459](facebook/react#24459)) //<dan>// - **[62662633d](facebook/react@62662633d )**: Remove enableFlipOffscreenUnhideOrder ([#24545](facebook/react#24545)) //<Ricky>// - **[34da5aa69](facebook/react@34da5aa69 )**: Only treat updates to lazy as a new mount in legacy mode ([#24530](facebook/react#24530)) //<Ricky>// - **[46a6d77e3](facebook/react@46a6d77e3 )**: Unify JSResourceReference Interfaces ([#24507](facebook/react#24507)) //<Timothy Yung>// - **[6cbf0f7fa](facebook/react@6cbf0f7fa )**: Fork ReactSymbols ([#24484](facebook/react#24484)) //<Ricky>// - **[a10a9a6b5](facebook/react@a10a9a6b5 )**: Add test for hiding children after layout destroy ([#24483](facebook/react#24483)) //<Ricky>// - **[b4eb0ad71](facebook/react@b4eb0ad71 )**: Do not replay erroring beginWork with invokeGuardedCallback when suspended or previously errored ([#24480](facebook/react#24480)) //<Josh Story>// - **[99eef9e2d](facebook/react@99eef9e2d )**: Hide children of Offscreen after destroy effects ([#24446](facebook/react#24446)) //<Ricky>// - **[ce1386028](facebook/react@ce1386028 )**: Remove enablePersistentOffscreenHostContainer flag ([#24460](facebook/react#24460)) //<Andrew Clark>// - **[72b7462fe](facebook/react@72b7462fe )**: Bump local package.json versions for 18.1 release ([#24447](facebook/react#24447)) //<Andrew Clark>// - **[22edb9f77](facebook/react@22edb9f77 )**: React `version` field should match package.json ([#24445](facebook/react#24445)) //<Andrew Clark>// - **[6bf3deef5](facebook/react@6bf3deef5 )**: Upgrade react-shallow-renderer to support react 18 ([#24442](facebook/react#24442)) //<Michael サイトー 中村 Bashurov>// Changelog: [General][Changed] - React Native sync for revisions bd4784c...d300ceb jest_e2e[run_all_tests] Reviewed By: cortinico, kacieb Differential Revision: D36874368 fbshipit-source-id: c0ee015f4ef2fa56e57f7a1f6bc37dd05c949877
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When hydrating a suspense boundary an error or a suspending fiber can often lead to a cascade of hydration errors. While in many cases these errors are simply discarde (e.g. when the root does not commit and we fall back to client rendering) the use of invokeGuardedCallback can lead to many of these errors appearing as uncaught in the browser console. This change avoids error replaying using invokeGuardedCallback when we are hydrating a suspense boundary and have either already suspended or we have one previous error which was replayed.