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Detect crashes caused by Async Client Components #27019
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Comparing: a1c62b8...439ca59 Critical size changesIncludes critical production bundles, as well as any change greater than 2%:
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'async/await is not yet supported in Client Components, ' + | ||
'only Server Components. This error is often caused by ' + | ||
"accidentally adding `'use client'` to a module that " + | ||
'was originally written for the server.', |
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'async/await is not yet supported in Client Components, ' + | |
'only Server Components. This error is often caused by ' + | |
"accidentally adding `'use client'` to a module that " + | |
'was originally written for the server.', | |
'Detected an infinite suspense loop while, ' + | |
'rendering the app shell. This error is often caused by ' + | |
"accidentally adding `'use client'` to a module that " + | |
'was originally written for the server.', |
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I wanted the message to focus on the mistake that led to the crash. The fact that falls into a loop is an implementation detail; the reason for the error is we just don't support this feature yet.
Is the reason for the suggestion because technically there are other ways the error might occur besides async/await?
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LGTM
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Ok so this is limited to the weird special case where you suspend in the shell with a sync update - which then causes a suspended sync update which then retries synchronously.
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Suspending with an uncached promise is not yet supported. We only support suspending on promises that are cached between render attempts. (We do plan to partially support this in the future, at least in certain constrained cases, like during a route transition.) This includes the case where a component returns an uncached promise, which is effectively what happens if a Client Component is authored using async/await syntax. This is an easy mistake to make in a Server Components app, because async/await _is_ available in Server Components. In the current behavior, this can sometimes cause the app to crash with an infinite loop, because React will repeatedly keep trying to render the component, which will result in a fresh promise, which will result in a new render attempt, and so on. We have some strategies we can use to prevent this — during a concurrent render, we can suspend the work loop until the promise resolves. If it's not a concurrent render, we can show a Suspense fallback and try again at concurrent priority. There's one case where neither of these strategies work, though: during a sync render when there's no parent Suspense boundary. (We refer to this as the "shell" of the app because it exists outside of any loading UI.) Since we don't have any great options for this scenario, we should at least error gracefully instead of crashing the app. So this commit adds a detection mechanism for render loops caused by async client components. The way it works is, if an app suspends repeatedly in the shell during a synchronous render, without committing anything in between, we will count the number of attempts and eventually trigger an error once the count exceeds a threshold. In the future, we will consider ways to make this case a warning instead of a hard error. See facebook#26801 for more details.
4848659
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439ca59
Compare
Suspending with an uncached promise is not yet supported. We only support suspending on promises that are cached between render attempts. (We do plan to partially support this in the future, at least in certain constrained cases, like during a route transition.) This includes the case where a component returns an uncached promise, which is effectively what happens if a Client Component is authored using async/await syntax. This is an easy mistake to make in a Server Components app, because async/await _is_ available in Server Components. In the current behavior, this can sometimes cause the app to crash with an infinite loop, because React will repeatedly keep trying to render the component, which will result in a fresh promise, which will result in a new render attempt, and so on. We have some strategies we can use to prevent this — during a concurrent render, we can suspend the work loop until the promise resolves. If it's not a concurrent render, we can show a Suspense fallback and try again at concurrent priority. There's one case where neither of these strategies work, though: during a sync render when there's no parent Suspense boundary. (We refer to this as the "shell" of the app because it exists outside of any loading UI.) Since we don't have any great options for this scenario, we should at least error gracefully instead of crashing the app. So this commit adds a detection mechanism for render loops caused by async client components. The way it works is, if an app suspends repeatedly in the shell during a synchronous render, without committing anything in between, we will count the number of attempts and eventually trigger an error once the count exceeds a threshold. In the future, we will consider ways to make this case a warning instead of a hard error. See #26801 for more details. DiffTrain build for [fc80111](fc80111)
Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
…#27031) Adds a development warning to complement the error introduced by #27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in #27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
…#27031) Adds a development warning to complement the error introduced by #27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in #27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.) DiffTrain build for [5c8dabf](5c8dabf)
This PR updates the vendored react dependencies using `pnpm sync-react` ### React upstream changes - facebook/react#27028 - facebook/react#27027 - facebook/react#27019 - facebook/react#26954 - facebook/react#26987 - facebook/react#26985 - facebook/react#26933 - facebook/react#26625 - facebook/react#27011 - facebook/react#27008 - facebook/react#26997 - facebook/react#26989 - facebook/react#26955 - facebook/react#26963 - facebook/react#26983 - facebook/react#26914 - facebook/react#26951 - facebook/react#26977 - facebook/react#26958 - facebook/react#26940 - facebook/react#26939 - facebook/react#26887 - facebook/react#26947 - facebook/react#26945 - facebook/react#26942 - facebook/react#26938 - facebook/react#26844 - facebook/react#25510 - facebook/react#26932 - facebook/react#26896 - facebook/react#26913 - facebook/react#26888 - facebook/react#26827 - facebook/react#26889 - facebook/react#26877 - facebook/react#26873 - facebook/react#26880 - facebook/react#26842 - facebook/react#26858 - facebook/react#26754 - facebook/react#26753 - facebook/react#26881 ### Related Closes #49409 (by facebook/react#26977) fix NEXT-1189 Co-authored-by: Shu Ding <g@shud.in>
Fixes #49409 ### React upstream changes - facebook/react#27045 - facebook/react#27051 - facebook/react#27032 - facebook/react#27031 - facebook/react#27029 - facebook/react#27028 - facebook/react#27027 - facebook/react#27019 - facebook/react#26954 - facebook/react#26987 - facebook/react#26985 - facebook/react#26933 - facebook/react#26625 - facebook/react#27011 - facebook/react#27008 - facebook/react#26997 - facebook/react#26989 - facebook/react#26955 - facebook/react#26963 - facebook/react#26983 - facebook/react#26914 - facebook/react#26951 - facebook/react#26977 - facebook/react#26958 - facebook/react#26940 - facebook/react#26939 - facebook/react#26887 - facebook/react#26947 - facebook/react#26945 - facebook/react#26942 - facebook/react#26938 - facebook/react#26844 - facebook/react#25510 - facebook/react#26932 - facebook/react#26896 - facebook/react#26913 - facebook/react#26888 - facebook/react#26827 - facebook/react#26889 - facebook/react#26877 - facebook/react#26873 - facebook/react#26880 - facebook/react#26842 - facebook/react#26858 - facebook/react#26754 - facebook/react#26753 - facebook/react#26881 --------- Co-authored-by: Jiachi Liu <inbox@huozhi.im>
This PR updates the vendored react dependencies using `pnpm sync-react` ### React upstream changes - facebook/react#27028 - facebook/react#27027 - facebook/react#27019 - facebook/react#26954 - facebook/react#26987 - facebook/react#26985 - facebook/react#26933 - facebook/react#26625 - facebook/react#27011 - facebook/react#27008 - facebook/react#26997 - facebook/react#26989 - facebook/react#26955 - facebook/react#26963 - facebook/react#26983 - facebook/react#26914 - facebook/react#26951 - facebook/react#26977 - facebook/react#26958 - facebook/react#26940 - facebook/react#26939 - facebook/react#26887 - facebook/react#26947 - facebook/react#26945 - facebook/react#26942 - facebook/react#26938 - facebook/react#26844 - facebook/react#25510 - facebook/react#26932 - facebook/react#26896 - facebook/react#26913 - facebook/react#26888 - facebook/react#26827 - facebook/react#26889 - facebook/react#26877 - facebook/react#26873 - facebook/react#26880 - facebook/react#26842 - facebook/react#26858 - facebook/react#26754 - facebook/react#26753 - facebook/react#26881 ### Related Closes #49409 (by facebook/react#26977) fix NEXT-1189 Co-authored-by: Shu Ding <g@shud.in>
… (#27031) Adds a development warning to complement the error introduced by facebook/react#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook/react#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.) DiffTrain build for [5c8dabf8864e1d826c831d6096b2dfa66309961a](facebook/react@5c8dabf)
Suspending with an uncached promise is not yet supported. We only support suspending on promises that are cached between render attempts. (We do plan to partially support this in the future, at least in certain constrained cases, like during a route transition.) This includes the case where a component returns an uncached promise, which is effectively what happens if a Client Component is authored using async/await syntax. This is an easy mistake to make in a Server Components app, because async/await _is_ available in Server Components. In the current behavior, this can sometimes cause the app to crash with an infinite loop, because React will repeatedly keep trying to render the component, which will result in a fresh promise, which will result in a new render attempt, and so on. We have some strategies we can use to prevent this — during a concurrent render, we can suspend the work loop until the promise resolves. If it's not a concurrent render, we can show a Suspense fallback and try again at concurrent priority. There's one case where neither of these strategies work, though: during a sync render when there's no parent Suspense boundary. (We refer to this as the "shell" of the app because it exists outside of any loading UI.) Since we don't have any great options for this scenario, we should at least error gracefully instead of crashing the app. So this commit adds a detection mechanism for render loops caused by async client components. The way it works is, if an app suspends repeatedly in the shell during a synchronous render, without committing anything in between, we will count the number of attempts and eventually trigger an error once the count exceeds a threshold. In the future, we will consider ways to make this case a warning instead of a hard error. See facebook#26801 for more details.
…facebook#27031) Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
Suspending with an uncached promise is not yet supported. We only support suspending on promises that are cached between render attempts. (We do plan to partially support this in the future, at least in certain constrained cases, like during a route transition.) This includes the case where a component returns an uncached promise, which is effectively what happens if a Client Component is authored using async/await syntax. This is an easy mistake to make in a Server Components app, because async/await _is_ available in Server Components. In the current behavior, this can sometimes cause the app to crash with an infinite loop, because React will repeatedly keep trying to render the component, which will result in a fresh promise, which will result in a new render attempt, and so on. We have some strategies we can use to prevent this — during a concurrent render, we can suspend the work loop until the promise resolves. If it's not a concurrent render, we can show a Suspense fallback and try again at concurrent priority. There's one case where neither of these strategies work, though: during a sync render when there's no parent Suspense boundary. (We refer to this as the "shell" of the app because it exists outside of any loading UI.) Since we don't have any great options for this scenario, we should at least error gracefully instead of crashing the app. So this commit adds a detection mechanism for render loops caused by async client components. The way it works is, if an app suspends repeatedly in the shell during a synchronous render, without committing anything in between, we will count the number of attempts and eventually trigger an error once the count exceeds a threshold. In the future, we will consider ways to make this case a warning instead of a hard error. See #26801 for more details. DiffTrain build for commit fc80111.
Suspending with an uncached promise is not yet supported. We only support suspending on promises that are cached between render attempts. (We do plan to partially support this in the future, at least in certain constrained cases, like during a route transition.)
This includes the case where a component returns an uncached promise, which is effectively what happens if a Client Component is authored using async/await syntax.
This is an easy mistake to make in a Server Components app, because async/await is available in Server Components.
In the current behavior, this can sometimes cause the app to crash with an infinite loop, because React will repeatedly keep trying to render the component, which will result in a fresh promise, which will result in a new render attempt, and so on. We have some strategies we can use to prevent this — during a concurrent render, we can suspend the work loop until the promise resolves. If it's not a concurrent render, we can show a Suspense fallback and try again at concurrent priority.
There's one case where neither of these strategies work, though: during a sync render when there's no parent Suspense boundary. (We refer to this as the "shell" of the app because it exists outside of any loading UI.)
Since we don't have any great options for this scenario, we should at least error gracefully instead of crashing the app.
So this commit adds a detection mechanism for render loops caused by async client components. The way it works is, if an app suspends repeatedly in the shell during a synchronous render, without committing anything in between, we will count the number of attempts and eventually trigger an error once the count exceeds a threshold.
In the future, we will consider ways to make this case a warning instead of a hard error.
See #26801 for more details.