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improve crate vendoring #110

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@ahornby ahornby commented Feb 15, 2022

Summary:
Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder. This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps. It has two modes:

  1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies. To use it for a non cargo build manifest, add crate.pathmap
  2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

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This pull request was exported from Phabricator. Differential Revision: D33895469

ahornby added a commit to ahornby/rust-shed that referenced this pull request Feb 15, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 51bba5993cd3b16f5b20bdcb2fe22f1b9f61f126
ahornby added a commit to ahornby/sapling that referenced this pull request Feb 15, 2022
Summary:
Pull Request resolved: facebook#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: ee6a33af4653f448291feb14f3ae2eaf922106ff
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This pull request was exported from Phabricator. Differential Revision: D33895469

ahornby added a commit to ahornby/rust-shed that referenced this pull request Feb 15, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: b273fa7e9c685309fbe74e8f586f0947eeae3723
ahornby added a commit to ahornby/sapling that referenced this pull request Feb 15, 2022
Summary:
Pull Request resolved: facebook#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 1b61cf14afb5bc95ebe2fcd60e127659522786f8
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This pull request was exported from Phabricator. Differential Revision: D33895469

ahornby added a commit to ahornby/rust-shed that referenced this pull request Feb 15, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: e83866f25476f6df3c5f4111add383882a07b5c7
Summary:
Pull Request resolved: facebook#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 4078230864a45288125148c12de61a094639fb6c
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This pull request was exported from Phabricator. Differential Revision: D33895469

facebook-github-bot pushed a commit to facebookexperimental/rust-shed that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: #27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/watchman that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebookincubator/reindeer that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/folly that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebookincubator/velox that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/fb303 that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/mvfst that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebookincubator/katran that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/fboss that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/openr that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/wangle that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebookarchive/bistro that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebookincubator/fizz that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: #110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebook/fbthrift that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
facebook-github-bot pushed a commit to facebookarchive/fbzmq that referenced this pull request Feb 16, 2022
Summary:
Pull Request resolved: facebook/sapling#110

Pull Request resolved: facebookexperimental/rust-shed#27

Make it so that changes to rust-shed or other common rust source are used locally vendored, so they don't need to be pushed to github before they are visible in a build.

There was already some support for cargo vendoring in getdeps, but it was limited to dependencies between manifests built with cargo builder.  This wasn't enough to build something like eden (cmake is main entry point, with later calls cargo) or eden_scm (make is main entry point, with later calls to cargo), so this diff adds a cargo prepare step for getdeps other primary build systems.

The cargo vendoring is done by using a cargo config file to point to the source files used by getdeps.  It has two modes:

1. per crate, existing mode which is already automatic for cargo to cargo manifest dependencies.  To use it for a non cargo build manifest, add crate.pathmap
2. per git url, existing mode which was only use for crates.io third-party crates, now can be enabled by setting cargo.cargo_config_file

Reviewed By: yancouto

Differential Revision: D33895469

fbshipit-source-id: 7b13c0b679532492a336ce217de875c25fe1be90
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2 participants