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πŸ€’
Work hard, Play hard
πŸ€’
Work hard, Play hard

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fanglaosi/README.md

Hi there πŸ‘‹

  • 🌱 I’m currently studying at Sun Yat-sen University.
  • πŸ˜„ My research focuses on Deep Learning, 3D Point Cloud Analysis, In-Context Learning, and Video Generation.
  • πŸ“« My Email: fanglaosi1107@gmail.com
  • πŸ€” My personal homepage: fanglaosi
  • πŸ”­ My experience: Tencent AI Lab (intern)
  • πŸ“• My paper list:

  - Mingyu Yang, Junyou Li, Zhongbin Fang, Sheng Chen, Yangbin Yu, Qiang Fu, Wei Yang, Deheng Ye. Playable Game Generation. arXiv, 2024. Static Badge

  - Mengyuan Liu, Zhongbin FangπŸ“§, Xia LiπŸ“§, Joachim M Buhmann, Xiangtai Li, Chen Change Loy. Point-In-Context: Understanding Point Cloud via In-Context Learning. arXiv, 2024. Static Badge

  - Xinshun Wang*, Zhongbin Fang*, Xia Li, Xiangtai Li, Chen Chen, Mengyuan LiuπŸ“§. Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning. In CVPR, 2024. Static Badge πŸŽ‰πŸŽ‰πŸŽ‰

  - Zhongbin Fang, Xiangtai Li, Xia Li, Joachim M Buhmann, Chen Change Loy, Mengyuan LiuπŸ“§. Explore In-Context Learning for 3D Point Cloud Understanding (Spotlight). In NeurIPS, 2023. Static Badge πŸŽ‰πŸŽ‰πŸŽ‰

  - Zhongbin Fang, Xia Li, Xiangtai Li, Shen ZhaoπŸ“§, Mengyuan LiuπŸ“§. ModelNet-O: A Large-Scale Synthetic Dataset for Occlusion-Aware Point Cloud Classification. CVIU, 2024. Static Badge

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  1. Point-In-Context Point-In-Context Public

    [NeurIPS2023] Implementation of the paper: Explore In-Context Learning for 3D Point Cloud Understanding

    Python 66 5

  2. Skeleton-in-Context Skeleton-in-Context Public

    [CVPR2024] Official implementation of the paper: Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning

    Python 38 2

  3. ModelNet-O_PointMLS ModelNet-O_PointMLS Public

    Implementation of the paper: ModelNet-O: A Large-Scale Synthetic Dataset for Occlusion-Aware Point Cloud Classification

    Python 9

  4. Playable-Game-Generation Playable-Game-Generation Public

    Forked from GreatX3/Playable-Game-Generation

    An open-source lightweight game generation paradigm. It includes everything from data processing to model architecture design and playability-based evaluation methods. The game runs at 20 FPS on a …

    Jupyter Notebook