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AppCheck duplicate binaries in firebase.app and firebase.app-check #726
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I found a few problems with this issue:
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Thanks for the report. I can confirm that the app tgz is unintentionally including the appcheck binaries. I'll followup internally to ensure that this is resolved. In the meantime you can try to delete the redundant appcheck files, or maybe import appcheck as a unitypackage instead of importing appcheck and app separately. |
Also encountering this issue as I attempt to implement AppCheck. Personally, using tarballs is greatly preferred over importing Unity packages as it doesn't clutter the project. Deleting the redundant files does seem to resolve the issue, however will monitor here for update on fix. Thanks! |
This is resolved by #729, which will be in the next release (11.1.0). |
Awesome 👏 Thank you for the quick work! |
FYI, the 11.1.0 release is out now, which has this fix. https://github.com/firebase/firebase-unity-sdk/releases/tag/v11.1.0 |
Using the versions
"com.google.firebase.app": "11.0.0", "com.google.firebase.app-check": "11.0.0"
I get exceptions
This is because the firebase.core package includes some of the app-check binaries. So they are duplicated when using both firebase.app and firebase.app-check.
You can also just download the latest firebase.app .tgz file and check in the "Firebase/Plugins/x86_64/" directory. The AppCheck binaries should not be here.
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