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Additional SDKs you are using: GPGS (play-games-plugin-for-unity-0.10.12)
Platform you are using the Unity editor on: Window
Platform you are targeting: Android
Scripting Runtime: both mono and il2cpp
[REQUIRED] Please describe the issue here:
If string value is Korean, not English, it returns empty. When run the app from galaxy note3 or bluestacks... bluestacks version: 4.240.47.1002 galaxy note3: Android version 5
It does not occur in Unity editors.
Steps to reproduce:
when run an app on galaxy note3 or bluestaks,
If string value is Korean, not English, it returns empty.
Relevant Code:
MemberInfo.cs
using Firebase.Firestore;
public enum MemberState
{
Normal,
Ban
}
[FirestoreData]
public class MemberInfo
{
[FirestoreProperty, ServerTimestamp] public Timestamp LastUpdated { get; set; } = Timestamp.GetCurrentTimestamp();
[FirestoreProperty] public string Nickname { get; set; };
[FirestoreProperty] public int Profile { get; set; } = 0;
[FirestoreProperty] public MemberState MemberState { get; set; } = MemberState.Normal;
[FirestoreProperty] public string Message { get; set; } = string.Empty;
[FirestoreProperty] public int Level { get; set; } = 1;
public MemberInfo()
{
}
}
MemberManager.cs
*** m_MyMemberInfo.Nickname is empty (if Korean) ***
[REQUIRED] Please fill in the following fields:
[REQUIRED] Please describe the issue here:
If string value is Korean, not English, it returns empty.
When run the app from galaxy note3 or bluestacks...
bluestacks version: 4.240.47.1002
galaxy note3: Android version 5
It does not occur in Unity editors.
Steps to reproduce:
when run an app on galaxy note3 or bluestaks,
If string value is Korean, not English, it returns empty.
Relevant Code:
MemberInfo.cs
MemberManager.cs
*** m_MyMemberInfo.Nickname is empty (if Korean) ***
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