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Releases: firejoust/mineflayer-movement

Beta v4.4

18 Apr 03:28
b1c2ca6
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  • Add avoid option to distance heuristic
  • Fix incompatible operator causing issues with older versions

Beta v4.2

08 Apr 01:12
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Heuristic changes:

  • New attribute count for distance & danger heuristics (controls bounding box width)
  • Player bounding box is now used in collision checks (count must be 2 or higher)
  • Danger heuristic no longer penalises block collision

Misc

  • Fix cost incorrectly calculating distance in distance & danger heuristics
  • Changed default heuristic values

Beta v4.1

06 Apr 07:04
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  • Fix reference error in distance/danger heuristics
  • Danger heuristic no longer penalizes block obstruction

Beta v4.0

06 Apr 04:47
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Changes to Distance & Danger heuristics

  • New configuration options (see documentation)
  • Reworked logic to climb over blocks

Misc

  • Dependency fixes

Beta v3.4

05 Apr 02:58
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Implementation for goals

  • Allows multiple heuristics to be registered at once with nice syntax

Changes:

  • Removed setControls due to instability
  • Added configure method for heuristics
  • Added new method for bot.movement.heuristic
  • Added setGoal and Goal object initialiser

Beta v3.2

02 Apr 02:32
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  • Proximity: Set cost to 0 when target is null. Allows target to be set/removed when needed

Beta v3.0

29 Mar 08:34
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Significant API changes, refer to updated documentation

Beta v2.3

22 Feb 08:25
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Fix headless mode not switching off control states

Beta v2.2

19 Feb 05:45
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Fix backwards control state not working properly during headless movement

Beta v2.1

18 Oct 05:16
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API Changes:

  • Added move method, enables required control states needed to get to a destination