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firststef committed Mar 15, 2021
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__Status:__

This week i worked on creating a coding interface in React and embedding Unity in the React project. Whenver a click is made, Unity sends a notification to React and the code is executed - for each spell a function in unity is called.

### __Week 3__
I integrated react and unity, you can control a character and press a click to cast a skill that is written.

### __Week 4__
I created a small prototype for the game.
Features:
- character movement
- enemy ai follows you around
- on right click the spells are cast
- tilemap and enemy with collision
- if enemy is hit by fire is destroyed
- npc that shows you a puzzle and the puzzle itself
- 3 skills: fire, water, earth
- character camera movement

### __Week 5__
- featurefixing
- added pause
- experimented with reactunity, and other options to gain performance
- added first build with electron
- ...

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