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Take 2 🎬 this is the second iteration of the Jellyfish item, based on Duck Game's [RC Controller](https://duckgame.fandom.com/wiki/RC_Controller). More tweaks may come in follow-up PRs ## Notable Changes from [v1](#895) - The camera follows any entity with the new `CameraSubject` component - Entity must also have a `Transform` and `KinematicBody` to work properly - The flappy jellyfish collides with solids - The flappy is now much more jerky and overly responsive to user input, I may add acceleration to the left/right movement so that it floats around more to give it a more natural feel - Control the jellyfish like Duck Game's RC Controller - The flappy is tied to the jellyfish hat, not the player - If the driver dies/drops the jellyfish the flappy doesn't explode, another player can pick it up and take control - Despawn & dehydrate the jellyfish item when the flappy explodes ## ToDo - ~Try to get the jellyfish on the player's head~ (will handle in another PR for cosmetic changes)
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