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270: Beginning support for multiple attacks per fighter. r=odecay a=odecay ~This broke AI as of now, I must have missed some implications of the change, will take another look shortly. Probably the using the last `AvailableAttack` can have already changed when we are checking its properties before attacks finish.~ Edit: Fixed, should be good to go. Co-authored-by: otis <electricbuck@gmail.com>
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