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Create Scripted In-Game Item #253

Closed
Tracked by #107
zicklag opened this issue Sep 7, 2022 · 0 comments · Fixed by #255
Closed
Tracked by #107

Create Scripted In-Game Item #253

zicklag opened this issue Sep 7, 2022 · 0 comments · Fixed by #255
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scope:medium Intermediate size task
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zicklag commented Sep 7, 2022

Description

Now that bevy_mod_js scripting has browser support, we try it out for scripting in Punchy!

The objective is to make something in the game that uses scripting for it's logic. This could be an attack, or an item.

It will require some experimentation to determine exactly how to architect it and whether we should start with an item or an attack.

Alternatives & Prior Art

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@zicklag zicklag added the scope:undetermined Undetermined size, needs investigation label Sep 7, 2022
@zicklag zicklag added this to the v0.0.5 milestone Sep 7, 2022
@zicklag zicklag changed the title Scripted _Something_ In-Game Scripted [Something] In-Game Sep 7, 2022
@zicklag zicklag changed the title Scripted [Something] In-Game Create Scripted In-Game Item Sep 7, 2022
@zicklag zicklag mentioned this issue Sep 7, 2022
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@zicklag zicklag added scope:medium Intermediate size task and removed scope:undetermined Undetermined size, needs investigation labels Sep 7, 2022
@zicklag zicklag self-assigned this Sep 7, 2022
@zicklag zicklag mentioned this issue Sep 18, 2022
bors bot added a commit that referenced this issue Oct 6, 2022
255: Scripting MVP r=odecay a=zicklag

Closes #253.

Co-authored-by: Zicklag <zicklag@katharostech.com>
bors bot added a commit that referenced this issue Oct 6, 2022
255: Scripting MVP r=odecay a=zicklag

Closes #253.

Co-authored-by: Zicklag <zicklag@katharostech.com>
@bors bors bot closed this as completed in 841985f Oct 6, 2022
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