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Breakable boxes which can contain other items #84
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I'll claim this, I have some idea of how to do it, gonna follow how the bottle and health were made. |
I'm not sure how the boxes would function in-game, here's some options that I thought: Throwable boxes that break on the ground, (maybe enemies or players) that drop the item where it broke. Which route should I take? |
The final design for these items would be something like this. I think to start with, this issue should just tackle the first bits of that. A crate which can contain an item and be damaged by attacks, when its health is depleted it should break and allow the player to access the item inside. |
@odecay I think this can be closed |
I agree, we can open specific issues for future improvements. 👍 |
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