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Remove Unused ActionIntents Struct #218

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Aug 9, 2022
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8 changes: 0 additions & 8 deletions src/fighter_state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -169,14 +169,6 @@ impl StateTransitionIntents {
}
}

/// Component on fighters containing the action intent queue.
///
/// Actions are things that the fighter should try to do that doesn't represent a state change. The
/// current fighter state must choose to act upon an action intent for it to be effect, and it will
/// otherwise be ignored.q
#[derive(Component, Default, Deref, DerefMut)]
pub struct ActionIntents(VecDeque<Box<dyn Reflect>>);

//
// Fighter state components
//
Expand Down