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Melee Weapon #254
Melee Weapon #254
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@zicklag maybe this could be a field on the yaml file? Cause there's a variety of weapons that could be implemented, and with that we could have a negative offset, something that a player relative offset would not probably not allow, and as I noticed it now, the sword on jumpy has a negative one: |
Yeah, that's exactly what I was thinking. 👍 |
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Looks good.
Also tweak item placement slightly.
Awesome, thanks a bunch! bors merge |
Add Melee Weapon
#86