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Three Is A Crowd Actor Based

Actor based version of Three is a Crowd

This project continues where Three is a Crowd left off.

The game logic was already working, and now it is time to introduce multi-player features to the game.

The game needs to be played with three players, and these players arrive at an undefined frequency. For this, a player first enters a waiting room. When the waiting room has 3 players, they continue to a game room. When it takes too long for new players to arrive, AI players will enter the waiting-room.

This system is to be build with Akka.Net, Akkling and Wire.

Goal of this project is not only to implement a waiting room system. Another goal is to experiment with design patterns, in order to learn more about Akka.Net.

Please refer to "BuildAndRun.md" for build and run instructions.

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Actor based version of Three is a Crowd

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