-
Notifications
You must be signed in to change notification settings - Fork 0
fkmsoft/fridge
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
fridge ====== This is a rewrite of the 2012 hackathon jump'n'run game "fridge filler" in C using the SDL2. Movement: Walk with arrow keys, jump with space bar. Shortcuts: R = Reset the player position to its origin. Q = Quit the game. D = Start the debug mode. -> U = Reload the config. -> P = Pause enemy movement -> B = Show collision lines of the map. Dependencies: * SDL2 * SDL2_ttf * SDL2_image * jansson >= 2.5 Used Assets: * Burger by Gobusto: http://opengameart.org/content/burger (CC-BY-SA 3.0) * Pizza Sprite by Gobusto: http://opengameart.org/content/pizza-sprite (CC-BY-SA 3.0) * Floppy Disc by Gobusto: http://opengameart.org/content/floppy-disk (CC-BY-SA 3.0) * Pixel Art TV Set by Kieff: http://opengameart.org/content/pixel-art-tv-set (CC-BY-SA 3.0) * 04 font: http://04.jp.org/ (public domain) Formerly Used: * Ghost Lvl1,2,3 (60px) by qubodup: http://opengameart.org/content/ghost-lvl1-2-3-60px (CC-BY-SA 3.0) * getpixel() from: http://sdl.beuc.net/sdl.wiki/Pixel_Access