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docs: Fix the broken example links (#1666)
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Fix the last remaining broken example links.
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spydon authored May 28, 2022
1 parent 53268b5 commit 79d8236
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8 changes: 4 additions & 4 deletions doc/flame/collision_detection.md
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Expand Up @@ -273,7 +273,7 @@ Since the hitboxes now are `Component`s you add them to your component with `add

## Examples

- https://examples.flame-engine.org/#/Collision%20Detection_Circles
- https://examples.flame-engine.org/#/Collision%20Detection_Multiple%20shapes
- https://examples.flame-engine.org/#/Collision%20Detection_Shapes%20without%20components
- https://github.com/flame-engine/flame/tree/main/examples/lib/stories/collision_detection
- https://examples.flame-engine.org/#/Collision%20Detection_Collidable%20AnimationComponent
- https://examples.flame-engine.org/#/Collision%20Detection_Circles
- https://examples.flame-engine.org/#/Collision%20Detection_Multiple%20shapes
- https://github.com/flame-engine/flame/tree/main/examples/lib/stories/collision_detection
6 changes: 5 additions & 1 deletion doc/flame/inputs/other-inputs.md
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Expand Up @@ -100,7 +100,11 @@ If you want to create buttons to go with your joystick, check out

A full examples of how to use it can be found
[here](https://github.com/flame-engine/flame/blob/main/examples/lib/stories/input/joystick_example.dart).
And it can be seen running [here](https://examples.flame-engine.org/#/Controls_Joystick).
And it can be seen running [here](https://examples.flame-engine.org/#/Input_Joystick).

There is also a more advanced example
[here](https://github.com/flame-engine/flame/blob/main/examples/lib/stories/input/joystick_advanced_example.dart)
which is running [here](https://examples.flame-engine.org/#/Input_Joystick%20Advanced).


## HudButtonComponent
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