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feat: Aligned text in the TextBoxComponent #1620

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merged 40 commits into from
Jun 3, 2022

Commits on May 12, 2022

  1. Added aligned text rendering

    st-pasha committed May 12, 2022
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  2. docs

    st-pasha committed May 12, 2022
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  3. update example in docs

    st-pasha committed May 12, 2022
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Commits on May 13, 2022

  1. minor

    st-pasha committed May 13, 2022
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  2. Configuration menu
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  3. _fixedSize property

    st-pasha committed May 13, 2022
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  4. Added a test and an example

    st-pasha committed May 13, 2022
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  5. update docs

    st-pasha committed May 13, 2022
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  6. format

    st-pasha committed May 13, 2022
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  7. revert cache.dispose

    st-pasha committed May 13, 2022
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  8. golden file

    st-pasha committed May 13, 2022
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  11. analysis issue

    st-pasha committed May 13, 2022
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  12. clean up example

    st-pasha committed May 13, 2022
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Commits on May 16, 2022

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  2. Use testGolden()

    st-pasha committed May 16, 2022
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Commits on May 19, 2022

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Commits on May 24, 2022

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Commits on May 29, 2022

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  4. docs: Release procedure documentation (flame-engine#1649)

    Adds documentation about the release procedure and breaking changes.
    spydon authored and st-pasha committed May 29, 2022
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  5. fix: Dead links and header formatting (flame-engine#1663)

    Fix all the dead links and add two new lines before each new header according to some form of markdown best practices.
    spydon authored and st-pasha committed May 29, 2022
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  7. feat: Add ability to add/remove multiple overlays at once (flame-engi…

    …ne#1657)
    
    As described flame-engine#1546, It would be more convenient and can reduce the game widget updates if adding or removing overlays at once.
    Hwan-seok authored and st-pasha committed May 29, 2022
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  8. fix: Subscription for events when game changes in GameWidget (flame-e…

    …ngine#1659)
    
    Make sure that subscription to GameStateChange events is properly updated when the game: property of a GameWidget changes.
    st-pasha committed May 29, 2022
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  9. feat: Allow changing parent from null parent (flame-engine#1662)

    changeParent should be allowed even when the current parent is null.
    spydon authored and st-pasha committed May 29, 2022
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  10. docs: Fix the broken example links (flame-engine#1666)

    Fix the last remaining broken example links.
    spydon authored and st-pasha committed May 29, 2022
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  11. refactor: Deprecate ComponentSet.createDefault() (flame-engine#1676)

    This was a planned move once we'd switch to Dart 2.15; and we're already on 2.16 since flame-engine#1617.
    st-pasha committed May 29, 2022
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  12. feat: Keep stacktrace when rethrowing an error from GameWidget (flame…

    …-engine#1675)
    
    We were planning to make this change once we upgrade min Dart version to 2.16; which we finally did in flame-engine#1617.
    st-pasha committed May 29, 2022
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  13. refactor: Replace some usages of fold<> with .sum (flame-engine#1670)

    In some places in code we used patterns like fold(0, (a, b) => a + b), which can be replaced with a simple .sum from the Iterable extension.
    st-pasha committed May 29, 2022
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  14. refactor: Simplify Component.firstChild, .lastChild, and .findParent (f…

    …lame-engine#1673)
    
    These methods can be simplified using the extension Iterable.firstOrNull getter.
    st-pasha committed May 29, 2022
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  15. try to update a test

    st-pasha committed May 29, 2022
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Commits on Jun 3, 2022

  1. remove half-pixels

    st-pasha committed Jun 3, 2022
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  3. mark test as skipped

    st-pasha committed Jun 3, 2022
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  5. skip

    st-pasha committed Jun 3, 2022
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